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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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draci
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2009-10-30
Move drawing of walking map to walking.cpp
Robert Špalek
2009-10-30
Moved all one-line getters/setters to the header files
Robert Špalek
2009-10-30
Fixed svn:keywords
Robert Špalek
2009-10-30
Move WalkingMap instance to Game, and clean up parameters
Robert Špalek
2009-10-30
Remove the last 2 default parameter values.
Robert Špalek
2009-10-30
Remove most of default parameter values.
Robert Špalek
2009-10-30
Move WalkingMap into new module.
Robert Špalek
2009-10-29
Silenced GCC warning.
Torbjörn Andersson
2009-10-29
Implement flipping the QuickHero and SpeedText flags in GPL2.
Robert Špalek
2009-10-29
Fix several palette fading bugs.
Robert Špalek
2009-10-28
Implement palette fading
Robert Špalek
2009-10-28
Fix initialization of the mouse cursor.
Robert Špalek
2009-10-28
Fix entering the same room when re-loading the game.
Robert Špalek
2009-10-27
Don't change mouse cursors so ridiculously often.
Robert Špalek
2009-10-26
fix free/delete
Robert Špalek
2009-10-26
Fix 2 MIDI bugs
Robert Špalek
2009-10-26
Fix Escape in the intro, and switching map and the inventory
Robert Špalek
2009-10-22
Implemented GPL2 commands for music.
Robert Špalek
2009-10-22
Fix uninitialized channel volumes.
Robert Špalek
2009-10-22
Improved music handling:
Robert Špalek
2009-10-22
Avoid opening and closing BArchive files all the time
Robert Špalek
2009-10-21
Enabled music.
Robert Špalek
2009-10-16
Fix memory leaks when reading thumbnails
Robert Špalek
2009-10-15
Don't crash without sound support.
Robert Špalek
2009-10-13
Set all sound/subtitle-related parameters from ConfMan.
Robert Špalek
2009-10-13
Dubbing is played.
Robert Špalek
2009-10-12
Sound effects are now correctly played.
Robert Špalek
2009-10-12
Dragon looks into the requested direction.
Robert Špalek
2009-10-12
Implemented GPL commands JustTalk and JustStay.
Robert Špalek
2009-10-12
Fixed funcActPhase()
Robert Špalek
2009-10-12
Fix indexing of the dragon's animations.
Robert Špalek
2009-10-12
Reduced huge code duplication by introducing Game::stopObjectAnimations()
Robert Špalek
2009-10-12
Disambiguated _anims.
Robert Špalek
2009-10-11
Reduced code duplication and fixed one deletion bug.
Robert Špalek
2009-10-11
Implemented a few more harmless GPL2 commands
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-10-11
Added support for sound archives.
Robert Špalek
2009-10-08
Change doxygen inline comments from "//!" to "///" as proposed on -devel
Max Horn
2009-10-08
Introduce a new struct TimeDate, replacing struct tm in client code. May lead...
Max Horn
2009-10-05
Fixed warning (GameObject is a struct)
Filippos Karapetis
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
2009-10-04
Fixed two bugs concerning loading:
Robert Špalek
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
Removed Ctrl-Left Click treating as a Right Click
Robert Špalek
2009-10-04
Hack Game::_shouldExitLoop.
Robert Špalek
2009-10-04
Load inventory items properly after loading the game.
Robert Špalek
2009-10-04
Implemented rudimentary game loading/saving.
Robert Špalek
2009-10-04
Implement all boilerplate concerning Global Main Menu.
Robert Špalek
2009-10-03
Let Ctrl-Left click behave like Right lick in Dragon History.
Robert Špalek
2009-10-03
Fixed positioning and update of the title under the mouse pointer.
Robert Špalek
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