index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
drascula
/
animation.cpp
Age
Commit message (
Expand
)
Author
2008-06-25
Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanis...
Filippos Karapetis
2008-06-17
Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...
Filippos Karapetis
2008-06-10
drawSurface1 -> bgSurface
Filippos Karapetis
2008-06-08
Cleanup
Filippos Karapetis
2008-06-07
Shuffled around more code. Now the files look more manageable.
Eugene Sandulenko
2008-06-07
Cleanup
Filippos Karapetis
2008-06-07
Simplified talk_hacker
Filippos Karapetis
2008-06-06
Slighly modified patch #1985341: "DRASCULA: Hopefully my last batch of englis...
Eugene Sandulenko
2008-06-06
Partially reverted r32580. That surface is used by Spanish version.
Eugene Sandulenko
2008-06-06
Removed the useless textSurface buffer
Filippos Karapetis
2008-06-06
- Cleaned up the code that makes the in-game screensaver pop up
Filippos Karapetis
2008-06-05
Added enums for all items up to chapter 3 and some of chapter 4
Filippos Karapetis
2008-06-05
- Rewrote the way room updaters, preupdaters and room parsers are called and ...
Filippos Karapetis
2008-06-05
- Removed the unused hay_sb variable (originally, it was meant to check if th...
Filippos Karapetis
2008-06-04
Fixed the animation where the window is broken by the spear outside the church
Filippos Karapetis
2008-06-04
Removed decompressPic() and fixed the animation of Von Braun and his glass cage
Filippos Karapetis
2008-06-04
lleva_vb -> placeVB
Filippos Karapetis
2008-06-04
Simplified some more calls to loadPic()
Filippos Karapetis
2008-06-04
releaseGame() -> quitGame()
Filippos Karapetis
2008-06-04
enterNewRoom -> enterRoom
Filippos Karapetis
2008-06-04
carga_escoba -> enterNewRoom
Filippos Karapetis
2008-06-04
Merged para_grabar() with saveGame()
Filippos Karapetis
2008-06-04
Removed junk code from update_1_pre, update_4 and update_6_pre
Filippos Karapetis
2008-06-03
x_talk_izq/x_talk_dch are used in more than 1 place
Filippos Karapetis
2008-06-02
hare_x/hare_y -> curX/curY
Filippos Karapetis
2008-06-02
rayo_x -> rayX
Filippos Karapetis
2008-06-02
Added an enum for Igor's possible states
Filippos Karapetis
2008-06-02
Further cleanup of the talk code
Filippos Karapetis
2008-06-02
Removed some of the old talk functions
Filippos Karapetis
2008-06-02
Simplified talk_blind()
Filippos Karapetis
2008-06-02
loadAndDecompressPic -> loadPic
Filippos Karapetis
2008-06-01
Removed the now obsolete talk_dr_dch
Filippos Karapetis
2008-06-01
Now whole game could be run from original packed files.
Eugene Sandulenko
2008-05-31
x_igor/y_igor -> igorX/igorY
Filippos Karapetis
2008-05-31
Simplified calls to updateScreen()
Filippos Karapetis
2008-05-31
updateData -> updateVisible
Filippos Karapetis
2008-05-31
rompo_y_salgo -> breakOut
Filippos Karapetis
2008-05-31
tabernero -> bartender
Filippos Karapetis
2008-05-30
Fix warnings
Max Horn
2008-05-30
- Merged loadPic and decompressPic
Filippos Karapetis
2008-05-30
Simplified calls to playSound()
Filippos Karapetis
2008-05-30
Wrapped up talk_drunk
Filippos Karapetis
2008-05-30
Wrapped up talk_igor_front, talk_igor_door, talk_igor_seated and talk_igor_wig
Filippos Karapetis
2008-05-30
More simplification of talk code. Moved talk_dr_grande() from animation.cpp t...
Filippos Karapetis
2008-05-30
talk_igor_frente -> talk_igor_front
Filippos Karapetis
2008-05-30
Big simplification and cleanup to the animation code
Filippos Karapetis
2008-05-30
Fix compilation
Eugene Sandulenko
2008-05-30
Wrap up talk_taber2()
Eugene Sandulenko
2008-05-30
Wrap up rest of talk() calls
Eugene Sandulenko
2008-05-30
cara -> face
Filippos Karapetis
[next]