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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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drascula.cpp
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Author
2008-09-13
Indentation.
Torbjörn Andersson
2008-09-12
- Moved more animation data inside drascula.dat
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-10
Removed the unused variable changeColor
Filippos Karapetis
2008-09-10
Merged all the methods to assign and set default palettes
Filippos Karapetis
2008-09-10
Reduced game memory usage by about 400KB by only loading the current language...
Filippos Karapetis
2008-09-09
- Cleanup and simplification
Filippos Karapetis
2008-08-26
Simplified several calls to copyBackground()
Filippos Karapetis
2008-08-26
Cleanup
Filippos Karapetis
2008-08-25
Fix for original game bug with the wall plug in chapter 5.
Filippos Karapetis
2008-08-24
Fix inventory.
Eugene Sandulenko
2008-08-19
Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"
Filippos Karapetis
2008-08-19
Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't us...
Filippos Karapetis
2008-08-10
Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an
Torbjörn Andersson
2008-08-10
address the ignored events and bad inventory screen handling 'features'
Kostas Nakos
2008-08-03
Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"
Eugene Sandulenko
2008-08-02
Fix crash when drascula.dat file is missing
Eugene Sandulenko
2008-06-10
The static arrays in drascula.dat contain signed integers as well
Filippos Karapetis
2008-06-10
Fixed character walking in room 14 (the bar, right after BJ is kidnapped). Th...
Filippos Karapetis
2008-06-10
drawSurface1 -> bgSurface
Filippos Karapetis
2008-06-09
Fixed regression from commit #32636, leading to a crash
Filippos Karapetis
2008-06-09
Properly initialize and free memory for texts
Eugene Sandulenko
2008-06-09
Properly initialize and destroy the different arrays read from drascula.dat. ...
Filippos Karapetis
2008-06-09
Bugfix to read the first array element correctly by sev
Filippos Karapetis
2008-06-09
- drascula.dat is now read completely
Filippos Karapetis
2008-06-08
Load all texts from drascula.dat
Eugene Sandulenko
2008-06-08
quitGame() -> endChapter()
Filippos Karapetis
2008-06-08
The pendulumSurface pointer is only used in update_102()
Filippos Karapetis
2008-06-08
Use _system->quit() instead of exit(0).
Torbjörn Andersson
2008-06-08
Initialize _charMap to avoid crash when drascula.dat doesn't exist
Filippos Karapetis
2008-06-07
Add stubs for .dat file loading
Eugene Sandulenko
2008-06-07
WIP of drascula.dat loading.
Eugene Sandulenko
2008-06-07
Shuffled around more code. Now the files look more manageable.
Eugene Sandulenko
2008-06-07
Patch #1986992: "DRASCULA: correcting errors"
Eugene Sandulenko
2008-06-06
Fix apostrophe rendering in conversation texts.
Eugene Sandulenko
2008-06-06
Slighly modified patch #1985341: "DRASCULA: Hopefully my last batch of englis...
Eugene Sandulenko
2008-06-06
Partially reverted the changes to for loops in my last commit. It's not wise ...
Filippos Karapetis
2008-06-06
- Cleanup
Filippos Karapetis
2008-06-06
Partially reverted r32580. That surface is used by Spanish version.
Eugene Sandulenko
2008-06-06
Removed the useless textSurface buffer
Filippos Karapetis
2008-06-06
Initialize roomNumber correctly
Filippos Karapetis
2008-06-06
- Cleaned up the code that makes the in-game screensaver pop up
Filippos Karapetis
2008-06-06
Removed left-over debugging.
Torbjörn Andersson
2008-06-06
Only try to play a sound file if the file could be found. (Otherwise, it looks
Torbjörn Andersson
2008-06-05
escoba -> runCurrentChapter
Filippos Karapetis
2008-06-05
Added enums for all items up to chapter 3 and some of chapter 4
Filippos Karapetis
2008-06-05
Fix compiler warning (to clear a C-string, do not abuse sprintf like that)
Max Horn
2008-06-05
- Rewrote the way room updaters, preupdaters and room parsers are called and ...
Filippos Karapetis
2008-06-05
- Removed the unused hay_sb variable (originally, it was meant to check if th...
Filippos Karapetis
2008-06-04
saves -> saveLoadScreen
Filippos Karapetis
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