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path: root/engines/drascula/drascula.h
AgeCommit message (Expand)Author
2010-04-28Committed my proposed fix for bug #2970211 ("DRASCULA: missing germanTorbjörn Andersson
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-09DRASCULA: Simplify playFLI and its subroutinesMax Horn
2010-03-09DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...Max Horn
2010-02-09Moved text parsing to a new class.Nicola Mettifogo
2010-02-08Reduce header interdependenciesMax Horn
2010-02-08Renamed ArjFile to ArchiveMan, and _arj to _archives.Nicola Mettifogo
2010-02-08Moved ArjFile to drascula.Nicola Mettifogo
2010-02-08Let ArjFile return a SeekableReadStream instead of implementingNicola Mettifogo
2010-02-08Reduced references to _arj to the minimum. It is passed as aNicola Mettifogo
2010-02-08Pass the input stream to text parser functions.Nicola Mettifogo
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-08-04Removed the superfluous VGA buffer, replacing it with direct writes to the vi...Filippos Karapetis
2009-07-25Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.Torbjörn Andersson
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-01-05Got rid of updateAnim2()Filippos Karapetis
2008-12-03Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-09-28- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.Eugene Sandulenko
2008-09-16- Moved some includes away from drascula.hFilippos Karapetis
2008-09-15Rewrote the very confusing centerText() function into something that makes mo...Filippos Karapetis
2008-09-12- Moved more animation data inside drascula.datFilippos Karapetis
2008-09-11CleanupFilippos Karapetis
2008-09-11- Merged openDoor() and closeDoor()Filippos Karapetis
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of t...Filippos Karapetis
2008-09-10Removed the unused variable changeColorFilippos Karapetis
2008-09-10Merged all the methods to assign and set default palettesFilippos Karapetis
2008-09-10Reduced game memory usage by about 400KB by only loading the current language...Filippos Karapetis
2008-09-09- Cleanup and simplificationFilippos Karapetis
2008-09-09Cleanup. Simplified converse()Filippos Karapetis
2008-08-26talk_dr_grande -> talk_drascula_bigFilippos Karapetis
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
2008-08-26Merged talk_vonBraun and talk_vonBraunpuertaFilippos Karapetis
2008-06-25Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ...Filippos Karapetis
2008-06-17Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...Filippos Karapetis
2008-06-10Fixed regression in the pendulum room, preventing the player from selecting J...Filippos Karapetis
2008-06-10drawSurface1 -> bgSurfaceFilippos Karapetis
2008-06-09Bugfix to read the first array element correctly by sevFilippos Karapetis
2008-06-09- drascula.dat is now read completelyFilippos Karapetis
2008-06-08Load all texts from drascula.datEugene Sandulenko
2008-06-08quitGame() -> endChapter()Filippos Karapetis
2008-06-08Removed the MiVideoSSN buffer, using screenSurface instead. Added a FIXME for...Filippos Karapetis
2008-06-08pointer -> memPtrFilippos Karapetis
2008-06-08Use mixVideo() in showFrame() and some capitalization fixesFilippos Karapetis
2008-06-08- Removed the AuxBuffOrg and AuxBuffDes buffersFilippos Karapetis
2008-06-08The pendulumSurface pointer is only used in update_102()Filippos Karapetis
2008-06-08Removed the useless pcxBuffer buffer and auxPun pointer and fixed an off-by-o...Filippos Karapetis