Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-11 | DRASCULA: Fix sound volume synchronization | Thierry Crozat | |
When using the original drascula dialog to change volume, this was not saved to the ConfMan, which means the change was lost when quitting the engine or when opening the ScummVM options dialog. Also synchronising the _mixer volumes from ConfMan was resetting the master volume to the maximum. Since ScummVM doesn't have a master volume, there is no correct way to get it. But we now try to guess one from the music and speech volumes. | |||
2017-02-11 | DRASCULA: Add handling of the master volume | Thierry Crozat | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-04-11 | DRASCULA: Fix typo in variable name | Thierry Crozat | |
2016-04-11 | DRASCULA: Rename variable to clarify its meaning | Thierry Crozat | |
2014-02-18 | DRASCULA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-12-06 | DRASCULA: Hookup up debug console correctly. | D G Turner | |
This now opens correctly on CTRL-d keystroke. | |||
2013-08-19 | DRASCULA: Some renaming. Also, get rid of some extraneous globals | Filippos Karapetis | |
This removes the superfluous talkHeight, talkWidth and timeDiff variables. It also changes _loadedDifferentChapter to be a boolean | |||
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-01-06 | DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables | Filippos Karapetis | |
2013-01-04 | DRASCULA: More animation cleanup. Separate subfunction of animation_12_5() | Filippos Karapetis | |
2013-01-04 | DRASCULA: Merge some animation functions and document all animations | Filippos Karapetis | |
2013-01-04 | DRASCULA: Add advanced savegame functionality | Filippos Karapetis | |
This cleans up the save/load code and resolves multiple issues with the original save/load screen. Save game timestamps and thumbnails are now implemented, together with the ability to load a game from the launcher. F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog (if the user has selected to use the ScummVM save screen). | |||
2011-12-08 | DRASCULA: Replace usage of 'goto'. | D G Turner | |
2011-08-24 | DRASCULA: Separated the save name syncing code, and added a TODO | Filippos Karapetis | |
2011-08-07 | COMMON: Add DisposablePtr<T>, which replaces many repeated implementations ↵ | Christoph Mallon | |
of a dispose flag. | |||
2011-06-02 | DRASCULA: Replace snprintf() usage with Common::String::format() | D G Turner | |
Safer and less portability issues. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-05 | DRASCULA: Handle pitch in code using lockScreen() | Marcus Comstedt | |
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast. | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-01-28 | DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. | David Turner | |
A memory leakage was traced down to a failure to call the engine destructor. This was due to the engine directly calling OSystem quit() i.e. _system->quit(), rather than just allowing engine::run() to return. Have removed this code and implemented the changes required to allow graceful Quit/RTL to occur. svn-id: r55583 | |||
2011-01-28 | DRASCULA: Remove unecessary destructor from ArchiveMan. | David Turner | |
svn-id: r55581 | |||
2011-01-27 | DRASCULA: Fix Memory Leaks in Rooms Table. | David Turner | |
Minor whitespace fixes as well. svn-id: r55560 | |||
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn | |
svn-id: r53484 | |||
2010-06-15 | Drascula: Fixed bug #2826608. | Eugene Sandulenko | |
Bug #2826608: "DRASCULA: Cursor GFX error" fixed by introducing separate buffer for cursors. This also fixes the root cause of the problem. svn-id: r49713 | |||
2010-06-15 | Drascula: Added debug console. Implemented a (buggy) room comand. | Eugene Sandulenko | |
svn-id: r49703 | |||
2010-04-28 | Committed my proposed fix for bug #2970211 ("DRASCULA: missing german | Torbjörn Andersson | |
translation"), after a brief discussion with Fingolfin to make sure I wasn't doing something silly. svn-id: r48833 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-03-09 | DRASCULA: Simplify playFLI and its subroutines | Max Horn | |
svn-id: r48217 | |||
2010-03-09 | DRASCULA: Some cleanup; turn some global C++ objects into members of ↵ | Max Horn | |
DrasculaEngine svn-id: r48215 | |||
2010-02-09 | Moved text parsing to a new class. | Nicola Mettifogo | |
svn-id: r48013 | |||
2010-02-08 | Reduce header interdependencies | Max Horn | |
svn-id: r48010 | |||
2010-02-08 | Renamed ArjFile to ArchiveMan, and _arj to _archives. | Nicola Mettifogo | |
svn-id: r48000 | |||
2010-02-08 | Moved ArjFile to drascula. | Nicola Mettifogo | |
svn-id: r47999 | |||
2010-02-08 | Let ArjFile return a SeekableReadStream instead of implementing | Nicola Mettifogo | |
the same interface itself. The caller is now responsible for deleting the returned streams. svn-id: r47994 | |||
2010-02-08 | Reduced references to _arj to the minimum. It is passed as a | Nicola Mettifogo | |
SeekableReadStream everywhere. svn-id: r47993 | |||
2010-02-08 | Pass the input stream to text parser functions. | Nicola Mettifogo | |
svn-id: r47992 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the ↵ | Filippos Karapetis | |
video buffer svn-id: r43048 | |||
2009-07-25 | Added word-wrapping to Drascula's conversation options. Fixes bug #2826607. | Torbjörn Andersson | |
svn-id: r42755 | |||
2009-05-13 | Normalized types for several variables. Formatting | Eugene Sandulenko | |
svn-id: r40521 | |||
2009-05-12 | Replace verb numbers with constants in selectVerb() call | Eugene Sandulenko | |
svn-id: r40476 | |||
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-01-05 | Got rid of updateAnim2() | Filippos Karapetis | |
svn-id: r35747 | |||
2008-12-03 | Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ↵ | Filippos Karapetis | |
game names lags" svn-id: r35221 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-09-28 | - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning. | Eugene Sandulenko | |
- Allowed to disable subtitles from options dialogs including RTL. svn-id: r34675 | |||
2008-09-16 | - Moved some includes away from drascula.h | Filippos Karapetis | |
- Moved grr() to talk.cpp - Removed the unnecessary parameter length from isTalkFinished() svn-id: r34577 | |||
2008-09-15 | Rewrote the very confusing centerText() function into something that makes ↵ | Filippos Karapetis | |
more sense, and matches the way that the original printed text on screen (in most cases) Fixes bugs #2102657 - "DRASCULA: Crash when talking to the piano player" and #2111820 - "DRASCULA: Dialog texts too long" svn-id: r34558 |