Age | Commit message (Expand) | Author |
---|---|---|
2010-09-21 | DRASCULA: Fix invalid memory access on inventory screen | Torbjörn Andersson |
2010-06-15 | Drascula: add even more responsiveness | Eugene Sandulenko |
2010-05-24 | Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits | Eugene Sandulenko |
2010-03-09 | DRASCULA: Simplified some code, cleanup | Max Horn |
2009-05-13 | Normalized types for several variables. Formatting | Eugene Sandulenko |
2009-05-12 | Replace verb numbers with constants in selectVerb() call | Eugene Sandulenko |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-09-11 | - Merged openDoor() and closeDoor() | Filippos Karapetis |
2008-09-11 | - The game's cursor is now handled via ScummVM's cursor manager, instead of t... | Filippos Karapetis |
2008-09-10 | Reduced game memory usage by about 400KB by only loading the current language... | Filippos Karapetis |
2008-06-09 | - drascula.dat is now read completely | Filippos Karapetis |
2008-06-07 | Shuffled around more code. Now the files look more manageable. | Eugene Sandulenko |