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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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objects.cpp
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Author
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-10-17
DRASCULA: Fix build
Willem Jan Palenstijn
2013-10-17
DRASCULA: Fix potential buffer overrun. CID 1003308
Eugene Sandulenko
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-01-06
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
Filippos Karapetis
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2010-09-21
DRASCULA: Fix invalid memory access on inventory screen
Torbjörn Andersson
2010-06-15
Drascula: add even more responsiveness
Eugene Sandulenko
2010-05-24
Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits
Eugene Sandulenko
2010-03-09
DRASCULA: Simplified some code, cleanup
Max Horn
2009-05-13
Normalized types for several variables. Formatting
Eugene Sandulenko
2009-05-12
Replace verb numbers with constants in selectVerb() call
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-09-11
- Merged openDoor() and closeDoor()
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-10
Reduced game memory usage by about 400KB by only loading the current language...
Filippos Karapetis
2008-06-09
- drascula.dat is now read completely
Filippos Karapetis
2008-06-07
Shuffled around more code. Now the files look more manageable.
Eugene Sandulenko