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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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rooms.cpp
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Author
2017-11-19
DRASCULA: Document several updateVisible() calls
Filippos Karapetis
2017-11-15
Revert "DRASCULA: Revert range 4dbed774..1f1d8607"
Filippos Karapetis
2017-11-14
DRASCULA: Revert range 4dbed774..1f1d8607
Willem Jan Palenstijn
2017-11-14
DRASCULA: Make remaining static texts translatable
Eugene Sandulenko
2017-11-11
DRASCULA: Merge the floor coordinates into _walkRect
Filippos Karapetis
2017-11-11
DRASCULA: Rename gotoObject() to walkToPoint() and simplify it
Filippos Karapetis
2017-11-11
DRASCULA: Clean up room variables, and simplify some related checks
Filippos Karapetis
2017-11-11
DRASCULA: Simplify the drawing code in BJ's room
Filippos Karapetis
2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2016-04-16
DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish ver...
Thierry Crozat
2016-04-12
DRASCULA: Fix wrong background for inventory in chapter 6
Thierry Crozat
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-01-06
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
Filippos Karapetis
2013-01-04
DRASCULA: Merge some animation functions and document all animations
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-24
DRASCULA: Avoid crash in engine destructor after it failed to start.
Thierry Crozat
2011-03-29
JANITORIAL: Remove/comment unused vars
dhewg
2011-01-27
DRASCULA: Fix Memory Leaks in Rooms Table.
David Turner
2010-10-15
DRASCULA: Fix some code analysis warnings (bug #3087830)
Eugene Sandulenko
2010-06-15
Drascula: hid room updater-related debug output to deeper level
Eugene Sandulenko
2010-03-09
DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...
Max Horn
2010-02-09
Moved text parsing to a new class.
Nicola Mettifogo
2010-02-08
Renamed ArjFile to ArchiveMan, and _arj to _archives.
Nicola Mettifogo
2010-02-08
Let ArjFile return a SeekableReadStream instead of implementing
Nicola Mettifogo
2010-02-08
Pass the input stream to text parser functions.
Nicola Mettifogo
2010-02-08
The text parser functions can create their temporary buffers on the stack.
Nicola Mettifogo
2009-08-04
Cleanup
Filippos Karapetis
2009-08-04
Removed the superfluous VGA buffer, replacing it with direct writes to the vi...
Filippos Karapetis
2009-05-13
Normalized types for several variables. Formatting
Eugene Sandulenko
2009-05-12
Replace verb numbers with constants in selectVerb() call
Eugene Sandulenko
2009-02-15
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
Johannes Schickel
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-09-12
- Moved more animation data inside drascula.dat
Filippos Karapetis
2008-09-11
Cleanup
Filippos Karapetis
2008-09-11
- Merged openDoor() and closeDoor()
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-10
Removed the unused variable changeColor
Filippos Karapetis
2008-09-10
Merged all the methods to assign and set default palettes
Filippos Karapetis
2008-09-10
Reduced game memory usage by about 400KB by only loading the current language...
Filippos Karapetis
2008-09-09
- Cleanup and simplification
Filippos Karapetis
2008-09-09
Cleanup of exitRoom()
Filippos Karapetis
2008-08-26
talk_dr_grande -> talk_drascula_big
Filippos Karapetis
2008-08-26
Simplified several calls to copyBackground()
Filippos Karapetis
2008-08-25
Fix for original game bug with the wall plug in chapter 5.
Filippos Karapetis
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