Age | Commit message (Expand) | Author |
2008-06-10 | drawSurface1 -> bgSurface | Filippos Karapetis |
2008-06-09 | - drascula.dat is now read completely | Filippos Karapetis |
2008-06-08 | The pendulumSurface pointer is only used in update_102() | Filippos Karapetis |
2008-06-07 | Shuffled around more code. Now the files look more manageable. | Eugene Sandulenko |
2008-06-06 | - Cleanup | Filippos Karapetis |
2008-06-06 | Move more room code into roomActions[]. | Eugene Sandulenko |
2008-06-06 | Removed the useless textSurface buffer | Filippos Karapetis |
2008-06-06 | - Cleaned up the code that makes the in-game screensaver pop up | Filippos Karapetis |
2008-06-06 | Simplified the room preupdaters and updaters | Filippos Karapetis |
2008-06-06 | Fix regressions introduced in r32571 | Eugene Sandulenko |
2008-06-06 | Removed the empty specialized parsers for rooms 19, 44, 61 and 63 | Filippos Karapetis |
2008-06-06 | Added the rest of the rooms to the room parser | Filippos Karapetis |
2008-06-06 | Further unification of room code. | Eugene Sandulenko |
2008-06-05 | Fixed regression: rooms 0, 56 and 60 are not called by the default room parse... | Filippos Karapetis |
2008-06-05 | Optimize a bit roomParse, though ideal would be a binary search, but I am | Eugene Sandulenko |
2008-06-05 | Converted most of checkAction() to pseudorooms 200 and 201, putting | Eugene Sandulenko |
2008-06-05 | Merged all roomXXActions into single array. Thus simplified room parsers. | Eugene Sandulenko |
2008-06-05 | Pendulum room is room #102 | Eugene Sandulenko |
2008-06-05 | Added enums for all items up to chapter 3 and some of chapter 4 | Filippos Karapetis |
2008-06-05 | - Rewrote the way room updaters, preupdaters and room parsers are called and ... | Filippos Karapetis |
2008-06-04 | Fixed regression from commit #32536 | Filippos Karapetis |
2008-06-04 | Fixed the misuse of ARRAYSIZE | Filippos Karapetis |
2008-06-04 | Rewrote some more room logic. Added a FIXME about the usage of ARRAYSIZE in t... | Filippos Karapetis |
2008-06-04 | lleva_vb -> placeVB | Filippos Karapetis |
2008-06-04 | releaseGame() -> quitGame() | Filippos Karapetis |
2008-06-04 | carga_escoba -> enterNewRoom | Filippos Karapetis |
2008-06-04 | Removed junk code from update_1_pre, update_4 and update_6_pre | Filippos Karapetis |
2008-06-03 | Rewrote some more room logic | Filippos Karapetis |
2008-06-03 | x_talk_izq/x_talk_dch are used in more than 1 place | Filippos Karapetis |
2008-06-02 | hare_x/hare_y -> curX/curY | Filippos Karapetis |
2008-06-02 | Added an enum for Igor's possible states | Filippos Karapetis |
2008-06-02 | Further cleanup of the talk code | Filippos Karapetis |
2008-06-02 | loadAndDecompressPic -> loadPic | Filippos Karapetis |
2008-06-01 | Removed the now obsolete talk_dr_dch | Filippos Karapetis |
2008-06-01 | Now whole game could be run from original packed files. | Eugene Sandulenko |
2008-05-31 | Simplified calls to updateScreen() | Filippos Karapetis |
2008-05-31 | Remove trailing spaces | Eugene Sandulenko |
2008-05-31 | updateData -> updateVisible | Filippos Karapetis |
2008-05-31 | tabernero -> bartender | Filippos Karapetis |
2008-05-30 | - Simplified font mapping (in print_abc and print_abc_opc) | Filippos Karapetis |
2008-05-30 | - Renamed texts.cpp to staticdata.h and moved all game static data there | Filippos Karapetis |
2008-05-30 | Rewrote some more room logic | Filippos Karapetis |
2008-05-30 | - Merged loadPic and decompressPic | Filippos Karapetis |
2008-05-30 | Simplified calls to playSound() | Filippos Karapetis |
2008-05-30 | Wrapped up talk_igor_front, talk_igor_door, talk_igor_seated and talk_igor_wig | Filippos Karapetis |
2008-05-30 | talk_igorpuerta -> talk_igor_door | Filippos Karapetis |
2008-05-30 | Fix compilation | Eugene Sandulenko |
2008-05-30 | Wrap up talk_taber2() | Eugene Sandulenko |
2008-05-30 | Wrap up rest of talk() calls | Eugene Sandulenko |
2008-05-30 | diferencia -> difference | Filippos Karapetis |