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path: root/engines/drascula/saveload.cpp
AgeCommit message (Expand)Author
2011-01-28DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.David Turner
2010-10-15DRASCULA: Fix some code analysis warnings (bug #3087830)Eugene Sandulenko
2010-09-21DRASCULA: Fix invalid memory access on inventory screenTorbjörn Andersson
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
2008-09-16Removed the confirmation speech when a game is saved - it's "99.als" instead ...Filippos Karapetis
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of t...Filippos Karapetis
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...Max Horn
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
2008-08-10hint the backend to show the VKKostas Nakos
2008-06-10Pressing enter when entering the name of a save game should save that gameFilippos Karapetis
2008-06-10drawSurface1 -> bgSurfaceFilippos Karapetis
2008-06-07Shuffled around more code. Now the files look more manageable.Eugene Sandulenko