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path: root/engines/drascula/sound.cpp
AgeCommit message (Expand)Author
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-01-28DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.David Turner
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-02-08Renamed variable to fix warning.Torbjörn Andersson
2010-02-08Renamed ArjFile to ArchiveMan, and _arj to _archives.Nicola Mettifogo
2010-02-08Let ArjFile return a SeekableReadStream instead of implementingNicola Mettifogo
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2009-02-14ignore any keypresses in the volume control dialogWillem Jan Palenstijn
2008-09-28Use better "silence" without clicks when speech is disabled.Eugene Sandulenko
2008-09-28- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.Eugene Sandulenko
2008-09-28Fix bug #2043489: DRASCULA: Cannot disable speechEugene Sandulenko
2008-09-16- Moved some includes away from drascula.hFilippos Karapetis
2008-09-16Added a workaround to skip the silence in the beginning and end of file 3.als...Filippos Karapetis
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of t...Filippos Karapetis
2008-08-03Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can'tTorbjörn Andersson
2008-06-07Shuffled around more code. Now the files look more manageable.Eugene Sandulenko