Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34490 | |||
2008-09-11 | Fixed the hotspot for the crosshair cursor | Filippos Karapetis | |
svn-id: r34489 | |||
2008-09-11 | - The game's cursor is now handled via ScummVM's cursor manager, instead of ↵ | Filippos Karapetis | |
the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) - Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer - hay_que_load -> loadedDifferentChapter - Merged withoutVerb() and selectVerb() This is a big change, it might lead to regressions! svn-id: r34488 | |||
2008-09-10 | Removed the unused variable changeColor | Filippos Karapetis | |
svn-id: r34480 | |||
2008-09-10 | Merged all the methods to assign and set default palettes | Filippos Karapetis | |
svn-id: r34479 | |||
2008-09-10 | Reduced game memory usage by about 400KB by only loading the current ↵ | Filippos Karapetis | |
language strings, not all strings svn-id: r34472 | |||
2008-09-09 | - Cleanup and simplification | Filippos Karapetis | |
- Moved several simple animations out of animation.cpp - Moved some animations with talk sequences inside drascula.dat - A new version of drascula.dat is needed (will be uploaded shortly) svn-id: r34464 | |||
2008-09-09 | Cleanup of exitRoom() | Filippos Karapetis | |
svn-id: r34463 | |||
2008-09-09 | Cleanup | Filippos Karapetis | |
svn-id: r34462 | |||
2008-09-09 | Cleanup. Simplified converse() | Filippos Karapetis | |
svn-id: r34460 | |||
2008-09-03 | Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; ↵ | Max Horn | |
added a new alternate SeekableReadStream::readLine() instead svn-id: r34315 | |||
2008-08-27 | Document some animations | Filippos Karapetis | |
svn-id: r34190 | |||
2008-08-26 | Removed some unneeded sanity checks that have been introduced with the ↵ | Filippos Karapetis | |
latest cleanups svn-id: r34183 | |||
2008-08-26 | talk_dr_grande -> talk_drascula_big | Filippos Karapetis | |
talk_baul -> talk_trunk svn-id: r34182 | |||
2008-08-26 | Simplified several calls to copyBackground() | Filippos Karapetis | |
svn-id: r34181 | |||
2008-08-26 | Merged talk_vonBraun and talk_vonBraunpuerta | Filippos Karapetis | |
svn-id: r34180 | |||
2008-08-26 | Cleanup | Filippos Karapetis | |
svn-id: r34179 | |||
2008-08-25 | Fix for original game bug with the wall plug in chapter 5. | Filippos Karapetis | |
Fixes bug #2059621 - DRASCULA: Plug bug svn-id: r34160 | |||
2008-08-25 | Fix for bug #2062024 - "DRASCULA: Error talking with blind man" | Filippos Karapetis | |
svn-id: r34154 | |||
2008-08-24 | Italian version now has properly translated verbs area as well as numerous | Eugene Sandulenko | |
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124 | |||
2008-08-24 | Fix inventory. | Eugene Sandulenko | |
svn-id: r34122 | |||
2008-08-19 | Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD" | Filippos Karapetis | |
svn-id: r34030 | |||
2008-08-19 | Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't ↵ | Filippos Karapetis | |
use inventory objects" svn-id: r34028 | |||
2008-08-17 | Patch #2045543: Possible fix for Drascula's decodeRLE() | Eugene Sandulenko | |
svn-id: r33973 | |||
2008-08-10 | Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an | Torbjörn Andersson | |
invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) svn-id: r33766 | |||
2008-08-10 | Add checksums for ScummVM repacked Italian and Spanish versions. | Eugene Sandulenko | |
svn-id: r33761 | |||
2008-08-10 | address the ignored events and bad inventory screen handling 'features' | Kostas Nakos | |
svn-id: r33758 | |||
2008-08-10 | hint the backend to show the VK | Kostas Nakos | |
svn-id: r33756 | |||
2008-08-03 | Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" | Eugene Sandulenko | |
svn-id: r33576 | |||
2008-08-03 | Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" | Eugene Sandulenko | |
svn-id: r33574 | |||
2008-08-03 | Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't | Torbjörn Andersson | |
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558 | |||
2008-08-02 | Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names" | Eugene Sandulenko | |
svn-id: r33541 | |||
2008-08-02 | Fix crash when drascula.dat file is missing | Eugene Sandulenko | |
svn-id: r33537 | |||
2008-07-01 | Fixed unitialized variables | Max Horn | |
svn-id: r32865 | |||
2008-06-25 | Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in ↵ | Filippos Karapetis | |
Spanish version" svn-id: r32783 | |||
2008-06-25 | Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ↵ | Filippos Karapetis | |
and DRASCULA engines can not be compiled" svn-id: r32777 | |||
2008-06-17 | Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and ↵ | Filippos Karapetis | |
crash" svn-id: r32728 | |||
2008-06-17 | Removed duplicate code | Filippos Karapetis | |
svn-id: r32727 | |||
2008-06-10 | Pressing enter when entering the name of a save game should save that game | Filippos Karapetis | |
svn-id: r32661 | |||
2008-06-10 | Fixed regression in the pendulum room, preventing the player from selecting ↵ | Filippos Karapetis | |
John's hands (new version of drascula.dat needed) svn-id: r32657 | |||
2008-06-10 | The static arrays in drascula.dat contain signed integers as well | Filippos Karapetis | |
svn-id: r32651 | |||
2008-06-10 | Use the array sizes loaded from drascula.dat, instead of ARRAYSIZE | Filippos Karapetis | |
svn-id: r32650 | |||
2008-06-10 | Fixed character walking in room 14 (the bar, right after BJ is kidnapped). ↵ | Filippos Karapetis | |
This should fix the issues with the pianist in bug report #1979989 - "DRASCULA : Lip sync error when talking to pianist" svn-id: r32648 | |||
2008-06-10 | verbo -> verb | Filippos Karapetis | |
svn-id: r32645 | |||
2008-06-10 | drawSurface1 -> bgSurface | Filippos Karapetis | |
svn-id: r32644 | |||
2008-06-09 | endianess fixes | Filippos Karapetis | |
svn-id: r32639 | |||
2008-06-09 | Fixed regression from commit #32636, leading to a crash | Filippos Karapetis | |
svn-id: r32638 | |||
2008-06-09 | Properly initialize and free memory for texts | Eugene Sandulenko | |
svn-id: r32636 | |||
2008-06-09 | Properly initialize and destroy the different arrays read from drascula.dat. ↵ | Filippos Karapetis | |
Also, fixed a crash that occurred from the last commit svn-id: r32635 | |||
2008-06-09 | Bugfix to read the first array element correctly by sev | Filippos Karapetis | |
svn-id: r32634 |