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AgeCommit message (Expand)Author
2008-09-11Fixed the hotspot for the crosshair cursorFilippos Karapetis
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of t...Filippos Karapetis
2008-09-10Removed the unused variable changeColorFilippos Karapetis
2008-09-10Merged all the methods to assign and set default palettesFilippos Karapetis
2008-09-10Reduced game memory usage by about 400KB by only loading the current language...Filippos Karapetis
2008-09-09- Cleanup and simplificationFilippos Karapetis
2008-09-09Cleanup of exitRoom()Filippos Karapetis
2008-09-09CleanupFilippos Karapetis
2008-09-09Cleanup. Simplified converse()Filippos Karapetis
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...Max Horn
2008-08-27Document some animationsFilippos Karapetis
2008-08-26Removed some unneeded sanity checks that have been introduced with the latest...Filippos Karapetis
2008-08-26talk_dr_grande -> talk_drascula_bigFilippos Karapetis
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
2008-08-26Merged talk_vonBraun and talk_vonBraunpuertaFilippos Karapetis
2008-08-26CleanupFilippos Karapetis
2008-08-25Fix for original game bug with the wall plug in chapter 5.Filippos Karapetis
2008-08-25Fix for bug #2062024 - "DRASCULA: Error talking with blind man"Filippos Karapetis
2008-08-24Italian version now has properly translated verbs area as well as numerousEugene Sandulenko
2008-08-24Fix inventory.Eugene Sandulenko
2008-08-19Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"Filippos Karapetis
2008-08-19Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't us...Filippos Karapetis
2008-08-17Patch #2045543: Possible fix for Drascula's decodeRLE()Eugene Sandulenko
2008-08-10Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also anTorbjörn Andersson
2008-08-10Add checksums for ScummVM repacked Italian and Spanish versions.Eugene Sandulenko
2008-08-10address the ignored events and bad inventory screen handling 'features'Kostas Nakos
2008-08-10hint the backend to show the VKKostas Nakos
2008-08-03Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"Eugene Sandulenko
2008-08-03Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"Eugene Sandulenko
2008-08-03Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can'tTorbjörn Andersson
2008-08-02Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names"Eugene Sandulenko
2008-08-02Fix crash when drascula.dat file is missingEugene Sandulenko
2008-07-01Fixed unitialized variablesMax Horn
2008-06-25Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanis...Filippos Karapetis
2008-06-25Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ...Filippos Karapetis
2008-06-17Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...Filippos Karapetis
2008-06-17Removed duplicate codeFilippos Karapetis
2008-06-10Pressing enter when entering the name of a save game should save that gameFilippos Karapetis
2008-06-10Fixed regression in the pendulum room, preventing the player from selecting J...Filippos Karapetis
2008-06-10The static arrays in drascula.dat contain signed integers as wellFilippos Karapetis
2008-06-10Use the array sizes loaded from drascula.dat, instead of ARRAYSIZEFilippos Karapetis
2008-06-10Fixed character walking in room 14 (the bar, right after BJ is kidnapped). Th...Filippos Karapetis
2008-06-10verbo -> verbFilippos Karapetis
2008-06-10drawSurface1 -> bgSurfaceFilippos Karapetis
2008-06-09endianess fixesFilippos Karapetis
2008-06-09Fixed regression from commit #32636, leading to a crashFilippos Karapetis
2008-06-09Properly initialize and free memory for textsEugene Sandulenko
2008-06-09Properly initialize and destroy the different arrays read from drascula.dat. ...Filippos Karapetis
2008-06-09Bugfix to read the first array element correctly by sevFilippos Karapetis
2008-06-09- drascula.dat is now read completelyFilippos Karapetis