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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
Age
Commit message (
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Author
2008-12-03
Removed unused variable.
Torbjörn Andersson
2008-12-03
Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ...
Filippos Karapetis
2008-12-03
Make sure that savegame names are 0-terminated
Filippos Karapetis
2008-12-03
Simplify line reading with the simpler readLine(), instead of readLine_NEW
Filippos Karapetis
2008-12-03
readLine_OLD -> readLine_NEW
Filippos Karapetis
2008-11-16
Fixed various g++ warnings ("format not a string literal and no format argume...
Johannes Schickel
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-09-28
Use better "silence" without clicks when speech is disabled.
Eugene Sandulenko
2008-09-28
- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.
Eugene Sandulenko
2008-09-28
Fix bug #2043489: DRASCULA: Cannot disable speech
Eugene Sandulenko
2008-09-16
Removed tons of unused 'length' variables, to silence compiler warnings
Max Horn
2008-09-16
- Moved some includes away from drascula.h
Filippos Karapetis
2008-09-16
Fixed some glitches in the last part of Von Braun's story
Filippos Karapetis
2008-09-16
Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs #2111804...
Filippos Karapetis
2008-09-16
Removed the confirmation speech when a game is saved - it's "99.als" instead ...
Filippos Karapetis
2008-09-16
Assign _lang to the appropriate enum values
Filippos Karapetis
2008-09-16
Added a workaround to skip the silence in the beginning and end of file 3.als...
Filippos Karapetis
2008-09-16
- Fixed centerText() to print text at the correct height
Filippos Karapetis
2008-09-15
Fixed compiler warnings
Max Horn
2008-09-15
Show the blind man's dialog text at a bit better place
Filippos Karapetis
2008-09-15
Remove a workaround in textFitsCentered(). The blind man's dialog is a bit be...
Filippos Karapetis
2008-09-15
Fixed the phrase told by the protagonist when he talks to the blind man the s...
Filippos Karapetis
2008-09-15
Rewrote the very confusing centerText() function into something that makes mo...
Filippos Karapetis
2008-09-14
Big patch changing semantics of ReadStream::eos():
Willem Jan Palenstijn
2008-09-14
Slight cleanup of centerText()
Filippos Karapetis
2008-09-14
Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a regressio...
Filippos Karapetis
2008-09-13
Indentation.
Torbjörn Andersson
2008-09-12
- Moved more animation data inside drascula.dat
Filippos Karapetis
2008-09-11
Cleanup
Filippos Karapetis
2008-09-11
- Merged openDoor() and closeDoor()
Filippos Karapetis
2008-09-11
Code optimizations from Fingolfin
Filippos Karapetis
2008-09-11
Cleanup
Filippos Karapetis
2008-09-11
Fixed the hotspot for the crosshair cursor
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-10
Removed the unused variable changeColor
Filippos Karapetis
2008-09-10
Merged all the methods to assign and set default palettes
Filippos Karapetis
2008-09-10
Reduced game memory usage by about 400KB by only loading the current language...
Filippos Karapetis
2008-09-09
- Cleanup and simplification
Filippos Karapetis
2008-09-09
Cleanup of exitRoom()
Filippos Karapetis
2008-09-09
Cleanup
Filippos Karapetis
2008-09-09
Cleanup. Simplified converse()
Filippos Karapetis
2008-09-03
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...
Max Horn
2008-08-27
Document some animations
Filippos Karapetis
2008-08-26
Removed some unneeded sanity checks that have been introduced with the latest...
Filippos Karapetis
2008-08-26
talk_dr_grande -> talk_drascula_big
Filippos Karapetis
2008-08-26
Simplified several calls to copyBackground()
Filippos Karapetis
2008-08-26
Merged talk_vonBraun and talk_vonBraunpuerta
Filippos Karapetis
2008-08-26
Cleanup
Filippos Karapetis
2008-08-25
Fix for original game bug with the wall plug in chapter 5.
Filippos Karapetis
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