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AgeCommit message (Expand)Author
2011-11-16DRASCULA: Further cleanup of the sound playing codeFilippos Karapetis
2011-11-13DRASCULA: Simplify speech mute handling.Johannes Schickel
2011-11-13DRASCULA: Improve confirm quit screen.Johannes Schickel
2011-11-13DRASCULA: Allow faster quit when in the mid of a conversation.Johannes Schickel
2011-11-09DRASCULA: Don't go straight to inventory after close volume settings.Torbjörn Andersson
2011-11-02DRASCULA: Fix warningsEugene Sandulenko
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-09DRASCULA: Remove unecessary VOC header dependency.D G Turner
2011-08-24DRASCULA: Separated the save name syncing code, and added a TODOFilippos Karapetis
2011-08-07COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of...Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10DRASCULA: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02DRASCULA: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-05DRASCULA: Handle pitch in code using lockScreen()Marcus Comstedt
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-24DRASCULA: Avoid crash in engine destructor after it failed to start.Thierry Crozat
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
2011-03-19DRASACULA: Init volume levels on startupdhewg
2011-03-08DRASCULA: Fix a style related warning for WinCE specific code.Johannes Schickel
2011-02-19DRASCULA: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-31DRASCULA: Fixed a warningFilippos Karapetis
2011-01-28DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.David Turner
2011-01-28DRASCULA: Remove unecessary destructor from ArchiveMan.David Turner
2011-01-28DRASCULA: Fix for Duplicate Registering of Archive.David Turner
2011-01-28DRASCULA: Fix minor cut and paste error in Console "room" command.David Turner
2011-01-28DRASCULA: Fix uninitialized reads of mouse position variables.David Turner
2011-01-27DRASCULA: Fix Memory Leak in drascula.dat Loading.David Turner
2011-01-27DRASCULA: Fix Memory Leaks in Rooms Table.David Turner
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-07DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07DETECTOR: Get rid of ADGF_KEEPMATCHMax Horn
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-15DRASCULA: Fix some code analysis warnings (bug #3087830)Eugene Sandulenko
2010-10-13OPENGL: Merged from trunk, from rev 52105 to 53396.Johannes Schickel
2010-10-05DRASCULA: Add MD5 for improved French version of the gameThierry Crozat
2010-09-23DRASCULA: Play the English "von Braun" trackTorbjörn Andersson
2010-09-21DRASCULA: Keep keyboard buffer flushed while waiting for conversationTorbjörn Andersson
2010-09-21DRASCULA: Fix bug #3069977 ("Grafic Glitches in text")Torbjörn Andersson
2010-09-21DRASCULA: Fix invalid memory access on inventory screenTorbjörn Andersson