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path: root/engines/drascula
AgeCommit message (Expand)Author
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-12-25Consistency change: Use uniform copyright strings in getOriginalCopyright.Johannes Schickel
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au...Johannes Schickel
2009-08-04CleanupFilippos Karapetis
2009-08-04Removed the superfluous VGA buffer, replacing it with direct writes to the vi...Filippos Karapetis
2009-07-2678 bytes isn't enough for some of the longer conversation options. 128 mightTorbjörn Andersson
2009-07-25Make sure that "buf" is properly terminated. Actually, we could probably getTorbjörn Andersson
2009-07-25Don't hog the CPU while waiting for the player to pick a conversation option.Torbjörn Andersson
2009-07-25Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.Torbjörn Andersson
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
2009-02-14ignore any keypresses in the volume control dialogWillem Jan Palenstijn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-05Got rid of updateAnim2()Filippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-03Removed unused variable.Torbjörn Andersson
2008-12-03Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ...Filippos Karapetis
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-09-28Use better "silence" without clicks when speech is disabled.Eugene Sandulenko
2008-09-28- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.Eugene Sandulenko
2008-09-28Fix bug #2043489: DRASCULA: Cannot disable speechEugene Sandulenko
2008-09-16Removed tons of unused 'length' variables, to silence compiler warningsMax Horn
2008-09-16- Moved some includes away from drascula.hFilippos Karapetis
2008-09-16Fixed some glitches in the last part of Von Braun's storyFilippos Karapetis
2008-09-16Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs #2111804...Filippos Karapetis
2008-09-16Removed the confirmation speech when a game is saved - it's "99.als" instead ...Filippos Karapetis
2008-09-16Assign _lang to the appropriate enum valuesFilippos Karapetis
2008-09-16Added a workaround to skip the silence in the beginning and end of file 3.als...Filippos Karapetis
2008-09-16- Fixed centerText() to print text at the correct heightFilippos Karapetis
2008-09-15Fixed compiler warningsMax Horn
2008-09-15Show the blind man's dialog text at a bit better placeFilippos Karapetis
2008-09-15Remove a workaround in textFitsCentered(). The blind man's dialog is a bit be...Filippos Karapetis
2008-09-15Fixed the phrase told by the protagonist when he talks to the blind man the s...Filippos Karapetis