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2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549
2008-09-14Slight cleanup of centerText()Filippos Karapetis
svn-id: r34531
2008-09-14Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a ↵Filippos Karapetis
regression from moving mouse handling to OSystem svn-id: r34526
2008-09-13Indentation.Torbjörn Andersson
svn-id: r34513
2008-09-12- Moved more animation data inside drascula.datFilippos Karapetis
- Merged copyRect and copyRectClip - Added enums for all the possible character directions and removed duplicate directions - Extended the talk sequence commands a bit - Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used svn-id: r34503
2008-09-11CleanupFilippos Karapetis
svn-id: r34494
2008-09-11- Merged openDoor() and closeDoor()Filippos Karapetis
- Cleaned up updateDoor() - Bugfixes to exitRoom() and gotoObject() - Moved cursor-related functions to interface.cpp - alapuertakeva -> roomExits svn-id: r34493
2008-09-11Code optimizations from FingolfinFilippos Karapetis
svn-id: r34491
2008-09-11CleanupFilippos Karapetis
svn-id: r34490
2008-09-11Fixed the hotspot for the crosshair cursorFilippos Karapetis
svn-id: r34489
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of ↵Filippos Karapetis
the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) - Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer - hay_que_load -> loadedDifferentChapter - Merged withoutVerb() and selectVerb() This is a big change, it might lead to regressions! svn-id: r34488
2008-09-10Removed the unused variable changeColorFilippos Karapetis
svn-id: r34480
2008-09-10Merged all the methods to assign and set default palettesFilippos Karapetis
svn-id: r34479
2008-09-10Reduced game memory usage by about 400KB by only loading the current ↵Filippos Karapetis
language strings, not all strings svn-id: r34472
2008-09-09- Cleanup and simplificationFilippos Karapetis
- Moved several simple animations out of animation.cpp - Moved some animations with talk sequences inside drascula.dat - A new version of drascula.dat is needed (will be uploaded shortly) svn-id: r34464
2008-09-09Cleanup of exitRoom()Filippos Karapetis
svn-id: r34463
2008-09-09CleanupFilippos Karapetis
svn-id: r34462
2008-09-09Cleanup. Simplified converse()Filippos Karapetis
svn-id: r34460
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; ↵Max Horn
added a new alternate SeekableReadStream::readLine() instead svn-id: r34315
2008-08-27Document some animationsFilippos Karapetis
svn-id: r34190
2008-08-26Removed some unneeded sanity checks that have been introduced with the ↵Filippos Karapetis
latest cleanups svn-id: r34183
2008-08-26talk_dr_grande -> talk_drascula_bigFilippos Karapetis
talk_baul -> talk_trunk svn-id: r34182
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
svn-id: r34181
2008-08-26Merged talk_vonBraun and talk_vonBraunpuertaFilippos Karapetis
svn-id: r34180
2008-08-26CleanupFilippos Karapetis
svn-id: r34179
2008-08-25Fix for original game bug with the wall plug in chapter 5.Filippos Karapetis
Fixes bug #2059621 - DRASCULA: Plug bug svn-id: r34160
2008-08-25Fix for bug #2062024 - "DRASCULA: Error talking with blind man"Filippos Karapetis
svn-id: r34154
2008-08-24Italian version now has properly translated verbs area as well as numerousEugene Sandulenko
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124
2008-08-24Fix inventory.Eugene Sandulenko
svn-id: r34122
2008-08-19Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"Filippos Karapetis
svn-id: r34030
2008-08-19Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't ↵Filippos Karapetis
use inventory objects" svn-id: r34028
2008-08-17Patch #2045543: Possible fix for Drascula's decodeRLE()Eugene Sandulenko
svn-id: r33973
2008-08-10Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also anTorbjörn Andersson
invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) svn-id: r33766
2008-08-10Add checksums for ScummVM repacked Italian and Spanish versions.Eugene Sandulenko
svn-id: r33761
2008-08-10address the ignored events and bad inventory screen handling 'features'Kostas Nakos
svn-id: r33758
2008-08-10hint the backend to show the VKKostas Nakos
svn-id: r33756
2008-08-03Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"Eugene Sandulenko
svn-id: r33576
2008-08-03Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"Eugene Sandulenko
svn-id: r33574
2008-08-03Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can'tTorbjörn Andersson
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558
2008-08-02Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names"Eugene Sandulenko
svn-id: r33541
2008-08-02Fix crash when drascula.dat file is missingEugene Sandulenko
svn-id: r33537
2008-07-01Fixed unitialized variablesMax Horn
svn-id: r32865
2008-06-25Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in ↵Filippos Karapetis
Spanish version" svn-id: r32783
2008-06-25Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ↵Filippos Karapetis
and DRASCULA engines can not be compiled" svn-id: r32777
2008-06-17Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and ↵Filippos Karapetis
crash" svn-id: r32728
2008-06-17Removed duplicate codeFilippos Karapetis
svn-id: r32727
2008-06-10Pressing enter when entering the name of a save game should save that gameFilippos Karapetis
svn-id: r32661
2008-06-10Fixed regression in the pendulum room, preventing the player from selecting ↵Filippos Karapetis
John's hands (new version of drascula.dat needed) svn-id: r32657
2008-06-10The static arrays in drascula.dat contain signed integers as wellFilippos Karapetis
svn-id: r32651
2008-06-10Use the array sizes loaded from drascula.dat, instead of ARRAYSIZEFilippos Karapetis
svn-id: r32650