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path: root/engines/dreamweb/structs.h
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2011-12-03DREAMWEB: Don't use Madeuproomdat as a global when not necessaryWillem Jan Palenstijn
2011-12-03DREAMWEB: Create and use FileHeader structWillem Jan Palenstijn
2011-12-03DREAMWEB: Move roomData out of opaque data segmentWillem Jan Palenstijn
2011-12-01DREAMWEB: Ported 'sparky' to C++Bertrand Augereau
2011-12-01DREAMWEB: Naming of ReelRoutine membersBertrand Augereau
2011-11-27DREAMWEB: Add utility function ObjPos::containsWillem Jan Palenstijn
2011-11-26DREAMWEB: Fix Room structWillem Jan Palenstijn
2011-11-26DREAMWEB: Ceaning in 'startloading'Bertrand Augereau
2011-11-22DREAMWEB: Sound structureBertrand Augereau
2011-11-18DREAMWEB: Add some sprite-related comments and namesWillem Jan Palenstijn
2011-11-17DREAMWEB: Cleaning in room loadingBertrand Augereau
2011-11-16DREAMWEB: Clean up 'dodoor'Willem Jan Palenstijn
2011-11-14DREAMWEB: Unhardcode checkcoords tablesWillem Jan Palenstijn
2011-09-02DREAMWEB: 'checkpathison' ported to C++Bertrand Augereau
2011-09-03DREAMWEB: Refining of the pathfinding structuresBertrand Augereau
2011-09-03DREAMWEB: Introduction of a Path structureBertrand Augereau
2011-09-01DREAMWEB: 'checkpixelset' ported to C++Bertrand Augereau
2011-09-01DREAMWEB: 'obicons' ported to C++Bertrand Augereau
2011-08-31DREAMWEB: 'getanyad' ported to C++Bertrand Augereau
2011-08-30DREAMWEB: Structs member renamingBertrand Augereau
2011-08-30DREAMWEB: More reversing of DynObject structBertrand Augereau
2011-08-29DREAMWEB: 'addpeoplelist' takes a ReelRoutine* paramBertrand Augereau
2011-08-29DREAMWEB: 'showgamereel' gets a ReelRoutine* as parameterBertrand Augereau
2011-08-24DREAMWEB: 'checkcoords' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObjectBertrand Augereau
2011-08-20DREAMWEB: Set objects have a four char name tagBertrand Augereau
2011-08-20DREAMWEB: Ported 'dochange' to C++Bertrand Augereau
2011-08-20DREAMWEB: 'findormake' ported to C++Bertrand Augereau
2011-08-17DREAMWEB: Drawing of background objects ported to C++Bertrand Augereau
2011-08-16DREAMWEB: 'updatepeople' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'checkifperson' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: Less register usage in 'plotreel'Bertrand Augereau
2011-08-03DREAMWEB: Ported 'showrain' to C++Bertrand Augereau
2011-07-30DREAMWEB: 'startloading' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'getroomdata' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Introduction of a Reel structBertrand Augereau
2011-07-30DREAMWEB: Better API for 'showframe' and no more registers used (expect es:bx...Bertrand Augereau
2011-07-30DREAMWEB: Introduced the Frame structBertrand Augereau
2011-07-30DREAMWEB: Encapsulated some endian conversions in accessorsBertrand Augereau
2011-07-28DREAMWEB: 'makebackob' portedBertrand Augereau
2011-07-19DREAMWEB: Add ScummVM headers, remove SVN keywords.Eugene Sandulenko
2011-07-18DREAMWEB: mainman reversedBertrand Augereau
2011-07-18DREAMWEB: Sprite::b19 is Sprite::frameBertrand Augereau
2011-07-18DREAMWEB: steady and constant objects sprites callbacksBertrand Augereau
2011-07-18DREAMWEB: backobject reversedBertrand Augereau
2011-07-17DREAMWEB: The generator includes a file for custom structs and a file for cus...Bertrand Augereau