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path: root/engines/dreamweb/structs.h
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2014-02-18DREAMWEB: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-23DREAMWEB: Dynamically allocate GraphicsFile::_frames.Alyssa Milburn
2012-02-12DREAMWEB: Fix missing subtitle lines in speech+subtitle modeWillem Jan Palenstijn
2011-12-28DREAMWEB: Clean up checkCoordsWillem Jan Palenstijn
2011-12-28DREAMWEB: Add 'packed' attribute to structs that need itMax Horn
2011-12-28DREAMWEB: Rename a member of SetObject & DynObject to objIdMax Horn
2011-12-28DREAMWEB: Remove unused Sprite fieldsWillem Jan Palenstijn
2011-12-28DREAMWEB: Clean up Sprite::_updateCallbackWillem Jan Palenstijn
2011-12-28DREAMWEB: Completely remove all of the runtime, and move everything into Drea...Filippos Karapetis
2011-12-28DREAMWEB: Move all saved variables to a GameVars structWillem Jan Palenstijn
2011-12-27DREAMWEB: Remove setdat, freedat segmentsWillem Jan Palenstijn
2011-12-27DREAMWEB: Convert exText into TextFileWillem Jan Palenstijn
2011-12-27DREAMWEB: Streamline graphics file accessWillem Jan Palenstijn
2011-12-27DREAMWEB: Streamline text file handlingWillem Jan Palenstijn
2011-12-27DREAMWEB: Create MapFlags struct, remove backdrops segmentWillem Jan Palenstijn
2011-12-27DREAMWEB: Remove dead codeFilippos Karapetis
2011-12-27DREAMWEB: Remove more unused/unnecessary variablesFilippos Karapetis
2011-12-26DREAMWEB: Move openInvList, ryanInvList out of buffersWillem Jan Palenstijn
2011-12-26DREAMWEB: Cleaned up findFirstPath(), fixed a regression and moved it to Drea...Filippos Karapetis
2011-12-25DREAMWEB: Move some functions to DreamBaseFilippos Karapetis
2011-12-25DREAMWEB: Convert 'checkobjectsize' to C++Filippos Karapetis
2011-12-23DREAMWEB: Move sprite table out of buffersWillem Jan Palenstijn
2011-12-23DREAMWEB: Move rainlist out of buffersWillem Jan Palenstijn
2011-12-23DREAMWEB: Fix regression from moving ReelRoutines out of dataWillem Jan Palenstijn
2011-12-23DREAMWEB: Turn RectWithCallback into templateMax Horn
2011-12-18DREAMWEB: Remove reelRoutines from data blobWillem Jan Palenstijn
2011-12-18DREAMWEB: Port 'setpickup' to C++ and added an enum for the object typesFilippos Karapetis
2011-12-17DREAMWEB: Add disabled reelRoutine conversion workWillem Jan Palenstijn
2011-12-17DREAMWEB: Name some DynObject/SetObject fieldsWillem Jan Palenstijn
2011-12-12DREAMWEB: Remove a lot of unused variablesFilippos Karapetis
2011-12-06DREAMWEB: Cleanup end of namespace commentsMax Horn
2011-12-05DREAMWEB: Untangle namespacesWillem Jan Palenstijn
2011-12-04DREAMWEB: kIcons1 and kIcons2 ownership transferred from the VM to the engineBertrand Augereau
2011-12-03DREAMWEB: Convert 'atmospheres'Willem Jan Palenstijn
2011-12-03DREAMWEB: CR at last lineBertrand Augereau
2011-12-03DREAMWEB: Don't use Madeuproomdat as a global when not necessaryWillem Jan Palenstijn
2011-12-03DREAMWEB: Create and use FileHeader structWillem Jan Palenstijn
2011-12-03DREAMWEB: Move roomData out of opaque data segmentWillem Jan Palenstijn
2011-12-01DREAMWEB: Ported 'sparky' to C++Bertrand Augereau
2011-12-01DREAMWEB: Naming of ReelRoutine membersBertrand Augereau
2011-11-27DREAMWEB: Add utility function ObjPos::containsWillem Jan Palenstijn
2011-11-26DREAMWEB: Fix Room structWillem Jan Palenstijn
2011-11-26DREAMWEB: Ceaning in 'startloading'Bertrand Augereau
2011-11-22DREAMWEB: Sound structureBertrand Augereau
2011-11-18DREAMWEB: Add some sprite-related comments and namesWillem Jan Palenstijn
2011-11-17DREAMWEB: Cleaning in room loadingBertrand Augereau
2011-11-16DREAMWEB: Clean up 'dodoor'Willem Jan Palenstijn
2011-11-14DREAMWEB: Unhardcode checkcoords tablesWillem Jan Palenstijn
2011-09-02DREAMWEB: 'checkpathison' ported to C++Bertrand Augereau
2011-09-03DREAMWEB: Refining of the pathfinding structuresBertrand Augereau