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path: root/engines/fullpipe/constants.h
AgeCommit message (Expand)Author
2014-01-21FULLPIPE: Complete sceneHandler38_animateAlcoholics()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_propose()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_point()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_hammerKick()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38_tryTakeBottle() and postHammerKick()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38_drink()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38()Eugene Sandulenko
2014-01-19FULLPIPE: Implement scene38_setBottleState()Eugene Sandulenko
2014-01-19FULLPIPE: Plug scene38 inEugene Sandulenko
2014-01-18FULLPIPE: Implement sceneHandler37_updateRing()Eugene Sandulenko
2014-01-18FULLPIPE: Implement sceneHandler37()Eugene Sandulenko
2014-01-18FULLPIPE: Implement scene37_updateCursor()Eugene Sandulenko
2014-01-18FULLPIPE: Plug scene37 inEugene Sandulenko
2014-01-16FULLPIPE: Implement sceneHandler35_startFlow()Eugene Sandulenko
2014-01-16FULLPIPE: Implement sceneHandler35_stopFlow() and _shrink()Eugene Sandulenko
2014-01-16FULLPIPE: Implement sceneHandler35()Eugene Sandulenko
2014-01-16FULLPIPE: Plug scene35 inEugene Sandulenko
2014-01-15FULLPIPE: Implement ModalMap::initMap()Eugene Sandulenko
2014-01-15FULLPIPE: More code to ModalMapEugene Sandulenko
2014-01-14FULLPIPE: Implement FullpipeEngine::updateMap()Eugene Sandulenko
2014-01-13FULLPIPE: Implement sceneHandler34_animateLeaveBoard()Eugene Sandulenko
2014-01-13FULLPIPE: Implement sceneHandler34_animateAction()Eugene Sandulenko
2014-01-13FULLPIPE: Implement sceneHandler34_testVent() and showVent()Eugene Sandulenko
2014-01-13FULLPIPE: More code to scene34Eugene Sandulenko
2014-01-12FULLPIPE: Implement sceneHandler34_fromCactus()Eugene Sandulenko
2014-01-12FULLPIPE: Implement sceneHandler34()Eugene Sandulenko
2014-01-12FULLPIPE: Implement scene34_updateCursor()Eugene Sandulenko
2014-01-12FULLPIPE: More code to scene34Eugene Sandulenko
2014-01-12FULLPIPE: Plug scene34 inEugene Sandulenko
2014-01-10FULLPIPE: Implement preloadCallback()Eugene Sandulenko
2014-01-10FULLPIPE: Implement sceneHandler33_pour()Eugene Sandulenko
2014-01-10FULLPIPE: More code to scene33Eugene Sandulenko
2014-01-10FULLPIPE: Implement sceneHandler33_switchVent()Eugene Sandulenko
2014-01-10FULLPIPE: Implement sceneHandler33()Eugene Sandulenko
2014-01-10FULLPIPE: Implement scene33_updateCursor() and setupMusic()Eugene Sandulenko
2014-01-10FULLPIPE: Plug scene33 inEugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32_trySit()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32_spin()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32_potLogic()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32_ladderLogic()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32_buttonPush()Eugene Sandulenko
2014-01-07FULLPIPE: yet more code to scene32Eugene Sandulenko
2014-01-07FULLPIPE: More code to scene32Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler32()Eugene Sandulenko
2014-01-07FULLPIPE: Implement scene32_updateCursor() and setupMusic()Eugene Sandulenko
2014-01-07FULLPIPE: Plug scene32 inEugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_trySecondaryPers()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_makeFaces()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_startWork1()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_lift*Start()Eugene Sandulenko