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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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fullpipe
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constants.h
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Commit message (
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Author
2013-12-19
FULLPIPE: Implement sceneHandler07_openLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07_hideLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement scene07_hide/showBox()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07_closeLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement scene07_initScene()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler06_sub09()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub03()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub05()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_throwBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_showNextBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_buttonPush()
Eugene Sandulenko
2013-12-17
FULLPIPE: More code to scene06
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_enableDrops()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initMumsy()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement sceneHandler06()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initScene()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_makeManFlight()
Eugene Sandulenko
2013-12-14
FULLPIPE: Started scene05 code
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_sub8()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly6()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly5()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly3()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_shootKozyawka()
Eugene Sandulenko
2013-12-13
FULLPIPE: Implement sceneHandler04_leaveScene()
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_gotoLadder()
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_clickLadder()
Eugene Sandulenko
2013-12-10
FULLPIPE: Finished sceneHandler04_sub4()
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement sceneHandler04_jumpOnLadder()
Eugene Sandulenko
2013-12-07
FULLPIPE: Implement sceneHandler04_goClock()
Eugene Sandulenko
2013-12-04
FULLPIPE: Implement sceneHandler04_handTake()
Eugene Sandulenko
2013-12-03
FULLPIPE: Implement sceneHandler04_testPlank()
Eugene Sandulenko
2013-12-02
FULLPIPE: Started implementation of sceneHandler04_sub17()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_winArcade()
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement sceneHandler04_dropBottle()
Eugene Sandulenko
2013-11-27
FULLPIPE: Implement sceneHandler04_sub3()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_checkBigBallClick()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_clickButton()
Eugene Sandulenko
2013-11-23
FULLPIPE: Implement sceneHandler04_sub1()
Eugene Sandulenko
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-21
FULLPIPE: Implement scene04_updateCursor()
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-11-19
FULLPIPE: Complete scene02
Eugene Sandulenko
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