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path: root/engines/fullpipe/constants.h
AgeCommit message (Expand)Author
2013-12-20FULLPIPE: Make scene08_initScene() compilableEugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_openLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_hideLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement scene07_hide/showBox()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_closeLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07()Eugene Sandulenko
2013-12-19FULLPIPE: Implement scene07_initScene()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler06_sub09()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_mumsyBallTake()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub03()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub05()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_throwBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_showNextBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_buttonPush()Eugene Sandulenko
2013-12-17FULLPIPE: More code to scene06Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_enableDrops()Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initMumsy()Eugene Sandulenko
2013-12-16FULLPIPE: Implement sceneHandler06()Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initScene()Eugene Sandulenko
2013-12-15FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_makeWackoFeedback()Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_makeManFlight()Eugene Sandulenko
2013-12-14FULLPIPE: Started scene05 codeEugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_sub8()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly6()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly5()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly3()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_shootKozyawka()Eugene Sandulenko
2013-12-13FULLPIPE: Implement sceneHandler04_leaveScene()Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_gotoLadder()Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_clickLadder()Eugene Sandulenko
2013-12-10FULLPIPE: Finished sceneHandler04_sub4()Eugene Sandulenko
2013-12-08FULLPIPE: Implement sceneHandler04_jumpOnLadder()Eugene Sandulenko
2013-12-07FULLPIPE: Implement sceneHandler04_goClock()Eugene Sandulenko
2013-12-04FULLPIPE: Implement sceneHandler04_handTake()Eugene Sandulenko
2013-12-03FULLPIPE: Implement sceneHandler04_testPlank()Eugene Sandulenko
2013-12-02FULLPIPE: Started implementation of sceneHandler04_sub17()Eugene Sandulenko
2013-12-01FULLPIPE: Implement sceneHandler04_winArcade()Eugene Sandulenko
2013-11-29FULLPIPE: Implement sceneHandler04_dropBottle()Eugene Sandulenko
2013-11-27FULLPIPE: Implement sceneHandler04_sub3()Eugene Sandulenko
2013-11-25FULLPIPE: Implement sceneHandler04_checkBigBallClick()Eugene Sandulenko
2013-11-25FULLPIPE: Implement sceneHandler04_clickButton()Eugene Sandulenko
2013-11-23FULLPIPE: Implement sceneHandler04_sub1()Eugene Sandulenko
2013-11-22FULLPIPE: Continued work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: More work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: Implement switchScene04Eugene Sandulenko
2013-11-21FULLPIPE: Implement scene04_updateCursor()Eugene Sandulenko
2013-11-21FULLPIPE: More work on scene04Eugene Sandulenko