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path: root/engines/fullpipe/constants.h
AgeCommit message (Expand)Author
2013-12-28FULLPIPE: Implement scene24_setPoolState()Eugene Sandulenko
2013-12-28FULLPIPE: Plug scene24 inEugene Sandulenko
2013-12-28FULLPIPE: Implement scene11_dudeSwingCallback()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_swingerJumpDown()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_jumpFromSwing()Eugene Sandulenko
2013-12-28FULLPIPE: implement sceneHandler11_sub08()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_sub11()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_sub10()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_sub09()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_swing0()/swing2()Eugene Sandulenko
2013-12-27FULLPIPE: More code to scene11Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_restartMan() and sceneHandler11_showSwing()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_putBoot()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_manToSwing()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_hitMan()Eugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-24FULLPIPE: Implement sceneHandler15()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene15_updateCursor()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene15_init()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene11_initScene()Eugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10Eugene Sandulenko
2013-12-23FULLPIPE: Implement several scene10 methodsEugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler08_airMoves()Eugene Sandulenko
2013-12-22FULPIPE: Implement sceneHandler08_calcFlight()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_enterUp()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_badLuck()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_sitDown()Eugene Sandulenko
2013-12-22FULLPIPE: More code to scene08Eugene Sandulenko
2013-12-22FULLPIPE: Implement scene08_updateCursor()Eugene Sandulenko
2013-12-21FULLPIPE: Plug scene10 inEugene Sandulenko
2013-12-21FULLPIPE: Implement sceneHandler08()Eugene Sandulenko
2013-12-20FULLPIPE: Make scene08_initScene() compilableEugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_openLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_hideLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement scene07_hide/showBox()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07_closeLuke()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler07()Eugene Sandulenko
2013-12-19FULLPIPE: Implement scene07_initScene()Eugene Sandulenko
2013-12-19FULLPIPE: Implement sceneHandler06_sub09()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_mumsyBallTake()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub03()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub05()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_throwBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_showNextBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_buttonPush()Eugene Sandulenko
2013-12-17FULLPIPE: More code to scene06Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_enableDrops()Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initMumsy()Eugene Sandulenko