Age | Commit message (Expand) | Author |
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2017-12-02 | FULLPIPE: Fix bug #10317: Save game metadata is missing | Eugene Sandulenko |
2017-11-18 | FULLPIPE: Fix memory leak of save game thumbnail | Colin Snover |
2016-12-26 | FULLPIPE: Decrease header dependency | Eugene Sandulenko |
2016-12-11 | FULLPIPE: Simplify demo check in the engine | Eugene Sandulenko |
2016-12-10 | FULLPIPE: Implemented support for German demo | Eugene Sandulenko |
2016-12-06 | FULLPIPE: Added detection for English Steam version | Eugene Sandulenko |
2016-12-04 | FULLPIPE: Added detection for Russian demo version. | Eugene Sandulenko |
2016-12-04 | FULLPIPE: Add detection for Estonian version | Eugene Sandulenko |
2016-12-03 | FULLPIPE: Added detection for German Demo and using different file for versio... | Eugene Sandulenko |
2016-12-02 | FULLPIPE: Fix detected language for German version | Eugene Sandulenko |
2016-09-30 | FULLPIPE: Increase number of saveslots. | Eugene Sandulenko |
2016-09-27 | FULLPIPE: Add support loading/saving from GMM | Eugene Sandulenko |
2016-09-27 | FULLPIPE: Mark that the engine has simple save names | Eugene Sandulenko |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel |
2016-02-25 | FULLPIPE: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-01-26 | FULLPIPE: Only request actual save slots in listSaves. | Johannes Schickel |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-09-09 | FULLPIPE: Drop game platform in autogenerated gameid since only Windows versi... | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko |