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path: root/engines/fullpipe/detection.cpp
AgeCommit message (Expand)Author
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2017-12-02FULLPIPE: Fix bug #10317: Save game metadata is missingEugene Sandulenko
2017-11-18FULLPIPE: Fix memory leak of save game thumbnailColin Snover
2016-12-26FULLPIPE: Decrease header dependencyEugene Sandulenko
2016-12-11FULLPIPE: Simplify demo check in the engineEugene Sandulenko
2016-12-10FULLPIPE: Implemented support for German demoEugene Sandulenko
2016-12-06FULLPIPE: Added detection for English Steam versionEugene Sandulenko
2016-12-04FULLPIPE: Added detection for Russian demo version.Eugene Sandulenko
2016-12-04FULLPIPE: Add detection for Estonian versionEugene Sandulenko
2016-12-03FULLPIPE: Added detection for German Demo and using different file for versio...Eugene Sandulenko
2016-12-02FULLPIPE: Fix detected language for German versionEugene Sandulenko
2016-09-30FULLPIPE: Increase number of saveslots.Eugene Sandulenko
2016-09-27FULLPIPE: Add support loading/saving from GMMEugene Sandulenko
2016-09-27FULLPIPE: Mark that the engine has simple save namesEugene Sandulenko
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-02-25FULLPIPE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26FULLPIPE: Only request actual save slots in listSaves.Johannes Schickel
2014-05-01FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload supportEugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2013-09-09FULLPIPE: Drop game platform in autogenerated gameid since only Windows versi...Eugene Sandulenko
2013-09-04FULLPIPE: Initial engine skeleton with detectionEugene Sandulenko