Age | Commit message (Expand) | Author |
---|---|---|
2013-09-06 | FULLPIPE: Started scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further refactoring classes into separate files | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Inventory | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Put all inventory-related classes into separate file | Eugene Sandulenko |
2013-09-06 | FULLPIPE: implement initObjectStates() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved global variables to fullpipe.cpp | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add loader for GameProject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented NMI archive parser | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko |