Age | Commit message (Expand) | Author |
2014-06-30 | FULLPIPE: Initialize variable | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Skip internal 565 rpresentation for sprites and directly render the... | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Switch engine to 32 bit | Eugene Sandulenko |
2014-06-13 | FULLPIPE: Implement FullpipeEngine::freeGameLoader() | Eugene Sandulenko |
2014-06-13 | FULLPIPE: Implement FullpipeEngine::cleanup() | Eugene Sandulenko |
2014-06-13 | FULLPIPE: Removed unused code | Eugene Sandulenko |
2014-06-05 | FULLPIPE: Fix warning | Eugene Sandulenko |
2014-05-29 | FULLPIPE: Implement FullpipeEngine::disableSaves() | Eugene Sandulenko |
2014-05-14 | FULLPIPE: Fix indent | Eugene Sandulenko |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::restartGame() | Eugene Sandulenko |
2014-04-26 | FULLPIPE: Implement FullpipeEngine::playTrack() | Eugene Sandulenko |
2014-04-18 | FULLPIPE: Implement ModalMainMenu::setSliderPos() | Eugene Sandulenko |
2014-04-15 | FULLPIPE: Implement ModalMainMenu::init() | Eugene Sandulenko |
2014-04-09 | FULLPIPE: Implement ModalMainMenu constructor | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-26 | FULLPIPE: Implement lift_init() | Eugene Sandulenko |
2014-01-26 | FULLPIPE: Implement lift_clickButton() | Eugene Sandulenko |
2014-01-14 | FULLPIPE: Implement FullpipeEngine::updateMap() | Eugene Sandulenko |
2014-01-10 | FULLPIPE: Implement preloadCallback() | Eugene Sandulenko |
2014-01-06 | FULLPIPE: Initialize variable | Eugene Sandulenko |
2013-12-24 | FULLPIPE: Implement scene11_initScene() | Eugene Sandulenko |
2013-12-21 | FULLPIPE: g_fullpipe -> g_fp for brevity | Eugene Sandulenko |
2013-12-16 | FULLPIPE: Implement FullpipeEngine::setArcadeOverlay() | Eugene Sandulenko |
2013-12-11 | FULLPIPE: Implement StaticANIObject::changeStatics2() | Eugene Sandulenko |
2013-12-07 | FULLPIPE: Add debug console. | D G Turner |
2013-11-19 | FULLPIPE: Complete scene02 | Eugene Sandulenko |
2013-10-29 | FULLPIPE: Enable intro | Eugene Sandulenko |
2013-10-10 | FULLPIPE: Made setting rooms via bootparams easier | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Rename C* modal objects | Eugene Sandulenko |
2013-09-16 | FULLPIPE: Fix cheat codes. Bug in original? | Eugene Sandulenko |
2013-09-15 | FULLPIPE: Implement FullpipeEngine::defHandleKeyDown() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix mouse event handling | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove redundant debug info | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Some WIP debugging | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added more debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixe few warnings | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Scene::initObjectCursors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix stupid bug with not processed messages | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler1() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement MessageQueue::chain() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First phase of StaticANIObject::update() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented main event handler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for SC_1 | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on intro | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: main loop stub | Eugene Sandulenko |