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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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interaction.h
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2018-03-28
FULLPIPE: Remove unneeded variable
Eugene Sandulenko
2017-11-18
FULLPIPE: Remove unnecessary and unsafe C-style casts
Colin Snover
2017-11-18
FULLPIPE: Remove unused gap data from EntranceInfo
Colin Snover
2017-03-22
FULLPIPE: Use Common::String in all scene object names
Filippos Karapetis
2016-10-04
FULLPIPE: Added debugging to interaction code
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-08
FULLPIPE: Stubbed and implemented some class destructors
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes from interaction classes
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes in utils.cpp
Eugene Sandulenko
2013-09-10
FULLPIPE: Move GameObject::canInteractAny() out of the class
Eugene Sandulenko
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-07
FULLPIPE: Implement CInteraction::isOverlapping()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement GameObject::canInteractAny()
Eugene Sandulenko
2013-09-06
FULLPIPE: More work on global_messageHandler3()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix number of bugs found by Coverity
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko