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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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objectnames.h
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Author
2014-01-05
FULLPIPE: Initial code for scene25
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22_handleDown() and smaller ones
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22()
Eugene Sandulenko
2014-01-02
FULLPIPE: Initial code for scene22
Eugene Sandulenko
2014-01-02
FULLPIPE: Initial code for scene30
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_fillMug()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_showBearded()
Eugene Sandulenko
2014-01-01
FULLPIPE: Started implementation of scene16
Eugene Sandulenko
2013-12-28
FULLPIPE: Initial implementation of scene24_initScene()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene15_init()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_setupMusic()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-19
FULLPIPE: Initial code for init_scene08()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_spinHandle()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initScene()
Eugene Sandulenko
2013-12-03
FULLPIPE: Implement sceneHandler04_takeBottle()
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-09-06
FULLPIPE: Added guard #define
Eugene Sandulenko
2013-09-06
FULLPIPE: Initial code for SC_1
Eugene Sandulenko
2013-09-06
FULLPIPE: implement initObjectStates()
Eugene Sandulenko
2013-09-06
FULLPIPE: translated rest of the object names
Eugene Sandulenko
2013-09-06
FULLPIPE: Added constants for object names and partial translation
Eugene Sandulenko