Age | Commit message (Expand) | Author |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-08 | FULLPIPE: Stubbed and implemented some class destructors | Eugene Sandulenko |
2014-01-03 | FULLPIPE: Fix flicker in scenes. Woo hoo! | Eugene Sandulenko |
2013-09-22 | FULLPIPE: Remove unused class variable. CID 1063191 | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CPtrList -> PtrList | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Scene::initObjectCursors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented CInventory2::rebuildItemRects() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorEntry | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorManager::initBehavior() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler4() and startAnim() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on intro | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented CGameLoader::gotoScene() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started Statics drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First part of scene drawing code | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on Scene switcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on sceneSwitcher. MessageHandler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Beginning of scene drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Scene drawing stubs | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued on scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started sound loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued Scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued on scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Scene loading. Pictures | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further refactoring classes into separate files | Eugene Sandulenko |