Age | Commit message (Expand) | Author |
2013-10-10 | FULLPIPE: Made setting rooms via bootparams easier | Eugene Sandulenko |
2013-09-28 | FULLPIPE: Fix compiler warning | Eugene Sandulenko |
2013-09-22 | FULLPIPE: Fix unneeded check. CID 1063206 | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CObjstateCommand -> ObjStateCommand | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Rename C* modal objects | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CPtrList -> PtrList | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefixes in utils.cpp | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefixes from motion classes | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Implement CMovGraph_messageHandler() | Eugene Sandulenko |
2013-09-16 | FULLPIPE: Fix cheat codes. Bug in original? | Eugene Sandulenko |
2013-09-15 | FULLPIPE: Initialize 'selector'. CID 1063200 | Eugene Sandulenko |
2013-09-10 | FULLPIPE: Finish sceneHandlerDbgMenu() | Eugene Sandulenko |
2013-09-10 | FULLPIPE: Move GameObject::canInteractAny() out of the class | Eugene Sandulenko |
2013-09-09 | FULLPIPE: Started debug scene | Eugene Sandulenko |
2013-09-09 | FULLPIPE: Fix logical error. CID 1086776 | Eugene Sandulenko |
2013-09-06 | FULLPIPE: WIP debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added more debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixe few warnings | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix couple of Coverity defects | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started implementation of global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Scene::initObjectCursors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix mistype | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler2() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on behaviors. Animations start to (buggy) work. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix crash | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename base class variables to avoid ambigiuity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix stupid bug with not processed messages | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler4() and startAnim() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler1() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement sceneHandler01() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for SC_1 | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on intro | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Renamed gameobj.h to constants.h | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed loadGam() and CGameLoader() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename messagequeue.* to messages.* | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started Statics drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on Scene switcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on sceneSwitcher. MessageHandler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial stubs for input system | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Several methods for motion controller | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for scene switcher. | Eugene Sandulenko |