Age | Commit message (Expand) | Author |
2016-12-11 | FULLPIPE: Initial support for Russian Demo. The demo starts | Eugene Sandulenko |
2016-11-29 | FULLPIPE: Initial code for scene04 music | Eugene Sandulenko |
2016-11-29 | FULLPIPE: Implement track looping in sceneFinal | Eugene Sandulenko |
2016-10-01 | FULLPIPE: Rebames in scene37 | Eugene Sandulenko |
2016-09-14 | FULLPIPE: Remove now unused BallChain class | Eugene Sandulenko |
2016-09-13 | FULLPIPE: Clarified ball variable names in scene29 | Eugene Sandulenko |
2016-09-12 | FULLPIPE: Initial conversion of BallChain to Array in scene29 | Eugene Sandulenko |
2016-09-07 | FULLPIPE: First round of getting rid of BallChain in scene27 | Eugene Sandulenko |
2016-09-06 | FULLPIPE: More fixes to scene09 | Eugene Sandulenko |
2016-09-06 | FULLPIPE: Start using plain objects insted of Ball in scene09 | Eugene Sandulenko |
2016-09-05 | FULLPIPE: Further work on scene09 | Eugene Sandulenko |
2016-09-05 | FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlex | Eugene Sandulenko |
2016-08-14 | FULLPIPE: Rename various mgm variables to aniHandler | Eugene Sandulenko |
2016-08-14 | FULLPIPE: Rename MGM class to AniHandler | Eugene Sandulenko |
2016-07-22 | FULLPIPE: Renames in Behavior code | Eugene Sandulenko |
2014-04-12 | FULLPIPE: Implement BallChain::removeBall() | Eugene Sandulenko |
2014-04-08 | FULLPIPE: Renames in scene29. This completes the scene | Eugene Sandulenko |
2014-04-08 | FULLPIPE: More renames in scene29 | Eugene Sandulenko |
2014-04-07 | FULLPIPE: Renames in scene29 | Eugene Sandulenko |
2014-04-07 | FULLPIPE: More work on renaming in scene29 | Eugene Sandulenko |
2014-04-06 | FULLPIPE: Further renames in scene29 | Eugene Sandulenko |
2014-04-05 | FULLPIPE: More renames in scene29 | Eugene Sandulenko |
2014-04-04 | FULLPIPE: Renames in scene29 | Eugene Sandulenko |
2014-04-02 | FULLPIPE: Implement sceneHandler29_sub03() | Eugene Sandulenko |
2014-03-25 | FULLPIPE: Enable scene29 | Eugene Sandulenko |
2014-03-25 | FULLPIPE: Finish scene29_initScene() implementation | Eugene Sandulenko |
2014-03-16 | FULLPIPE: Last renames in scene18and19. This completes the scene | Eugene Sandulenko |
2014-03-16 | FULLPIPE: Yet more renames in scene18 and 19 | Eugene Sandulenko |
2014-03-16 | FULLPIPE: More vars renamed in scene18 | Eugene Sandulenko |
2014-03-16 | FULLPIPE: More renames in scene18and19 | Eugene Sandulenko |
2014-03-15 | FULLPIPE: Further work on scene18and19 renames | Eugene Sandulenko |
2014-03-14 | FULLPIPE: Further var renames in scene18and19 | Eugene Sandulenko |
2014-03-13 | FULLPIPE: Some renames in scenes18 and 19 | Eugene Sandulenko |
2014-03-10 | FULLPIPE: Implement sceneHandler18and19_drawRiders() | Eugene Sandulenko |
2014-03-08 | FULLPIPE: Implement sceneHandler18and19_showGirlJumpTo() | Eugene Sandulenko |
2014-03-05 | FULLPIPE: Enable scene18 and scene19 | Eugene Sandulenko |
2014-03-03 | FULLPIPE: Implement true scene19_preload() | Eugene Sandulenko |
2014-03-03 | FULLPIPE: Implement scene19_preload() | Eugene Sandulenko |
2014-03-01 | FULLPIPE: Implement scene18_initScene1() | Eugene Sandulenko |
2014-02-28 | FULLPIPE: Implement scene18_updateCursor() | Eugene Sandulenko |
2014-02-28 | FULLPIPE: Implement cene18_initScene2() | Eugene Sandulenko |
2014-02-26 | FULLPIPE: Implement scene19_initScene2() | Eugene Sandulenko |
2014-02-25 | FULLPIPE: Rename rest of vars on scene09. This completes the scene | Eugene Sandulenko |
2014-02-25 | FULLPIPE: Renames in scene09 | Eugene Sandulenko |
2014-02-23 | FULLPIPE: More renames in scene09 | Eugene Sandulenko |
2014-02-23 | FULLPIPE: Started renaming in scene09 | Eugene Sandulenko |
2014-02-21 | FULLPIPE: Implement sceneHandler09_checkHangerCollide() | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-13 | FULLPIPE: More initializations in scene09 | Eugene Sandulenko |
2014-02-13 | FULLPIPE: Enable scene09 | Eugene Sandulenko |