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path: root/engines/fullpipe/scenes/scene11.cpp
AgeCommit message (Expand)Author
2017-11-18FULLPIPE: Remove unnecessary and unsafe C-style castsColin Snover
2016-12-10FULLPIPE: Implement wide scene autoscrollingEugene Sandulenko
2016-10-02FULLPIPE: Scene11: Fix non-swinging swingRetro-Junk
2016-10-02FULLPIPE: Scene11: Rewrite scene handler in a sane wayRetro-Junk
2016-10-02FULLPIPE: More corrections to scene logic in scene11Eugene Sandulenko
2016-10-02FULLPIPE: Restore original swing logic in scene11Eugene Sandulenko
2016-10-02FULLPIPE: Scene11: Preserve Dude's state during swing updateRetro-Junk
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2016-08-14FULLPIPE: Renamed rest of the AniHandler class methodsEugene Sandulenko
2016-08-14FULLPIPE: Mass renaming of AniHandler classEugene Sandulenko
2016-08-14FULLPIPE: Rename various mgm variables to aniHandlerEugene Sandulenko
2015-10-17FULLPIPE: Rename some methodsEugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-04FULLPIPE: Enable temorarily disabled codeEugene Sandulenko
2013-12-31FULLPIPE: Fix floating point constantsEugene Sandulenko
2013-12-30FULLPIPE: Actually silence GCC warning.Torbjörn Andersson
2013-12-30FULLPIPE: Fix warningEugene Sandulenko
2013-12-28FULLPIPE: Renames in scene11. This completes the sceneEugene Sandulenko
2013-12-28FULLPIPE: Rename variables in scene11Eugene Sandulenko
2013-12-28FULLPIPE: Give proper names to subs in scene11Eugene Sandulenko
2013-12-28FULLPIPE: Implement scene11_dudeSwingCallback()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_swingerJumpDown()Eugene Sandulenko
2013-12-28FULLPIPE: More code to scene11Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_jumpFromSwing()Eugene Sandulenko
2013-12-28FULLPIPE: implement sceneHandler11_sub08()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_sub11()Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler11_sub10()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_swingLogic()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_sub09()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_swing0()/swing2()Eugene Sandulenko
2013-12-27FULLPIPE: More code to scene11Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_restartMan() and sceneHandler11_showSwing()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_putBoot()Eugene Sandulenko
2013-12-27FULLPIPE: Implement scene11_updateCursor()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_manToSwing()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_hitMan()Eugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-26FULLPIPE: More work in sceneHandler11()Eugene Sandulenko
2013-12-25FULLPIPE: Started implementing sceneHandler11()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene11_setupMusic()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene11_initScene()Eugene Sandulenko