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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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scenes
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scene14.cpp
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Commit message (
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Author
2016-09-21
FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
Eugene Sandulenko
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2016-07-22
FULLPIPE: Renames in Behavior code
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2014-10-28
FULLPIPE: Remove trailing whitespace
Filippos Karapetis
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-01
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement lift_animateButton()
Eugene Sandulenko
2014-01-26
FULLPIPE: Implement lift_init()
Eugene Sandulenko
2014-01-26
FULLPIPE: Implement lift_clickButton()
Eugene Sandulenko
2014-01-01
FULLPIPE: Fix compilation with MSVC (ambiguous call to sqrt())
Filippos Karapetis
2014-01-01
FULLPIPE: Rename remaining vars in scene14. This completes the scene
Eugene Sandulenko
2014-01-01
FULLPIPE: More var renames in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename scene14 variables
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename rest of functions in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename subs in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub01()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub04()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_winArcade()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub11()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub10()
Eugene Sandulenko
2014-01-01
FULLPIPE: More code to scene14
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler_sub07()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub03()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub02()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallMan()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallFly()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_startArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub13()
Eugene Sandulenko
2013-12-31
FULLPIPE: More code to scene14
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_manKickBall()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_grandmaJump()
Eugene Sandulenko
2013-12-31
FULLPIPE: Remove redundant check. CID 1147505
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_endArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement some scene14 logic
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14()
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement scene14_setupMusic() and scene14_updateCursor()
Eugene Sandulenko
2013-12-30
FULLPIPE: Plug scene14 in
Eugene Sandulenko
2013-12-30
FULLPIPE: Started scene14
Eugene Sandulenko