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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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scenes
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scene25.cpp
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Author
2019-11-14
FULLPIPE: Fix Missing Default Switch Cases
D G Turner
These are flagged by GCC if -Wswitch-default is enabled. Also, do minor fixes for readability to switch statements.
2017-12-03
FULLPIPE: Renames in ExCommand
Eugene Sandulenko
2017-11-18
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion ↵
Colin Snover
and Sc2
2017-11-18
FULLPIPE: Remove unnecessary extra allocation for RNG
Colin Snover
2017-11-18
FULLPIPE: Make dimensions/coordinate getters pure functions
Colin Snover
2016-12-01
FULLPIPE: Cleanup
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix logic in scene25. Now Dude can return back
Eugene Sandulenko
2016-10-01
FULLPIPE: Further selection to cursor handling in scene25
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix cursor handling in scene25
Eugene Sandulenko
2016-09-17
FULLPIPE: Mass fix incorrect inhibitor flag
Retro-Junk
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2014-06-02
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-06
FULLPIPE: Add sanity check
Eugene Sandulenko
2014-01-06
FULLPIPE: Initialize variables
Eugene Sandulenko
2014-01-06
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2014-01-05
FULLPIPE: Rename remaining vars in scene25. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Some renames in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Give proper names to subs in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub01()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub02()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_startBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_tryRow()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_toLadder()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowShovel()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowHand()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_enterTruba()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_animateBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene25_updateCursor() and setupWater()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene25 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene25
Eugene Sandulenko