aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/scenes/scene25.cpp
AgeCommit message (Collapse)Author
2019-11-14FULLPIPE: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled. Also, do minor fixes for readability to switch statements.
2017-12-03FULLPIPE: Renames in ExCommandEugene Sandulenko
2017-11-18FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion ↵Colin Snover
and Sc2
2017-11-18FULLPIPE: Remove unnecessary extra allocation for RNGColin Snover
2017-11-18FULLPIPE: Make dimensions/coordinate getters pure functionsColin Snover
2016-12-01FULLPIPE: CleanupEugene Sandulenko
2016-10-01FULLPIPE: Fix logic in scene25. Now Dude can return backEugene Sandulenko
2016-10-01FULLPIPE: Further selection to cursor handling in scene25Eugene Sandulenko
2016-10-01FULLPIPE: Fix cursor handling in scene25Eugene Sandulenko
2016-09-17FULLPIPE: Mass fix incorrect inhibitor flagRetro-Junk
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2015-10-17FULLPIPE: Rename some methodsEugene Sandulenko
2014-06-02FULLPIPE: Add missing parameter to Movement::calcSomeXY()Eugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-06FULLPIPE: Add sanity checkEugene Sandulenko
2014-01-06FULLPIPE: Initialize variablesEugene Sandulenko
2014-01-06FULLPIPE: Fix compiler warningEugene Sandulenko
2014-01-05FULLPIPE: Rename remaining vars in scene25. This completes the sceneEugene Sandulenko
2014-01-05FULLPIPE: Some renames in scene25Eugene Sandulenko
2014-01-05FULLPIPE: Give proper names to subs in scene25Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub01()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub02()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_startBearders()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_tryRow()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_toLadder()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_rowShovel()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_rowHand()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_enterTruba()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_animateBearders()Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene25Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene25_updateCursor() and setupWater()Eugene Sandulenko
2014-01-05FULLPIPE: Plug scene25 inEugene Sandulenko
2014-01-05FULLPIPE: Initial code for scene25Eugene Sandulenko