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path: root/engines/fullpipe/scenes/scene28.cpp
AgeCommit message (Expand)Author
2017-11-18FULLPIPE: Fix memory leaks, ownership issues with various point listsColin Snover
2017-11-18FULLPIPE: Remove unnecessary extra allocation for RNGColin Snover
2016-12-10FULLPIPE: Implement wide scene autoscrollingEugene Sandulenko
2016-10-01FULLPIPE: Scene28: Fix flies priorityRetro-Junk
2016-09-17FULLPIPE: Mass fix incorrect inhibitor flagRetro-Junk
2016-09-15FULLPIPE: Some renames in scene28Eugene Sandulenko
2016-09-15FULLPIPE: Fix navigation in scene28Eugene Sandulenko
2016-09-15FULLPIPE: Added debug info to scene28Eugene Sandulenko
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2015-10-17FULLPIPE: Rename some methodsEugene Sandulenko
2014-10-28FULLPIPE: Remove trailing whitespaceFilippos Karapetis
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-07FULLPIPE: Renames in scene28. This completes the sceneEugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_trySecondaryPers()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_turnOn2()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_makeFaces()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_startWork1()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_lift*Start()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_lift1ShowAfter()Eugene Sandulenko
2014-01-07FULLPIPE: Implement sceneHandler28_clickLift()Eugene Sandulenko
2014-01-06FULLPIPE: Add some code to scene28Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler28()Eugene Sandulenko
2014-01-06FULLPIPE: Implement scene28_updateCursor()Eugene Sandulenko
2014-01-06FULLPIPE: Plug scene28 inEugene Sandulenko
2014-01-06FULLPIPE: Initial code for scene28Eugene Sandulenko