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path: root/engines/fullpipe/scenes
AgeCommit message (Expand)Author
2014-01-06FULLPIPE: Renames in scene26. This completes the sceneEugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_animateVents()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_testVent()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_updatePool()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_showVent()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_clickVent()Eugene Sandulenko
2014-01-05FULLPIPE: Enable scene26Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene26Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler26()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene26_updateCursor()Eugene Sandulenko
2014-01-05FULLPIPE: Initial code for scene26Eugene Sandulenko
2014-01-05FULLPIPE: Rename remaining vars in scene25. This completes the sceneEugene Sandulenko
2014-01-05FULLPIPE: Some renames in scene25Eugene Sandulenko
2014-01-05FULLPIPE: Give proper names to subs in scene25Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub01()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub02()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_startBearders()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_tryRow()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_toLadder()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_rowShovel()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_rowHand()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_enterTruba()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_animateBearders()Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene25Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene25_updateCursor() and setupWater()Eugene Sandulenko
2014-01-05FULLPIPE: Plug scene25 inEugene Sandulenko
2014-01-05FULLPIPE: Initial code for scene25Eugene Sandulenko
2014-01-05FULLPIPE: Rename vars in scene23. This completes the sceneEugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler23_pushButton()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler23_testCalendar()Eugene Sandulenko
2014-01-05FULLPIPE: Implement rest of spinWheel functionsEugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene23Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler23()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene23_setGiraffeState()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene23_updateCursor()Eugene Sandulenko
2014-01-05FULLPIPE: Plug scene23 inEugene Sandulenko
2014-01-05FULLPIPE: Initial code for scene23Eugene Sandulenko
2014-01-04FULLPIPE: Fix buildWillem Jan Palenstijn
2014-01-04FULLPIPE: Enable temorarily disabled codeEugene Sandulenko
2014-01-04FULLPIPE: Proper use of copying consturctor for ExCommandEugene Sandulenko
2014-01-04FULLPIPE: Simplify code in scene12Eugene Sandulenko
2014-01-03FULLPIPE: Rename variables in scene22Eugene Sandulenko
2014-01-02FULLPIPE: Implement sceneHandler22_stoolLogic()Eugene Sandulenko
2014-01-02FULLPIPE: Implement sceneHandler22_fromStool()Eugene Sandulenko
2014-01-02FULLPIPE: Implement sceneHandler22_handleDown() and smaller onesEugene Sandulenko
2014-01-02FULLPIPE: Implement sceneHandler22()Eugene Sandulenko