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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2014-01-06
FULLPIPE: Renames in scene26. This completes the scene
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_animateVents()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_testVent()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_updatePool()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_showVent()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_clickVent()
Eugene Sandulenko
2014-01-05
FULLPIPE: Enable scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler26()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene26_updateCursor()
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: Rename remaining vars in scene25. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Some renames in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Give proper names to subs in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub01()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub02()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_startBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_tryRow()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_toLadder()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowShovel()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowHand()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_enterTruba()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_animateBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene25_updateCursor() and setupWater()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene25 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Rename vars in scene23. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_pushButton()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_testCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement rest of spinWheel functions
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene23
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene23_setGiraffeState()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene23_updateCursor()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene23 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene23
Eugene Sandulenko
2014-01-04
FULLPIPE: Fix build
Willem Jan Palenstijn
2014-01-04
FULLPIPE: Enable temorarily disabled code
Eugene Sandulenko
2014-01-04
FULLPIPE: Proper use of copying consturctor for ExCommand
Eugene Sandulenko
2014-01-04
FULLPIPE: Simplify code in scene12
Eugene Sandulenko
2014-01-03
FULLPIPE: Rename variables in scene22
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22_stoolLogic()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22_fromStool()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22_handleDown() and smaller ones
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22()
Eugene Sandulenko
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