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AgeCommit message (Collapse)Author
2014-01-01FULLPIPE: Implement sceneHandler16_laughSound()Eugene Sandulenko
2014-01-01FULLPIPE: Add some code to scene16Eugene Sandulenko
2014-01-01FULLPIPE: implement sceneHandler16()Eugene Sandulenko
2014-01-01FULLPIPE: Implement scene16_updateCursor()Eugene Sandulenko
2014-01-01FULLPIPE: Plug scene16 inEugene Sandulenko
2014-01-01FULLPIPE: Started implementation of scene16Eugene Sandulenko
2014-01-01FULLPIPE: Rename remaining vars in scene14. This completes the sceneEugene Sandulenko
2014-01-01FULLPIPE: More var renames in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Rename scene14 variablesEugene Sandulenko
2014-01-01FULLPIPE: Rename rest of functions in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Rename subs in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub01()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub04()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_winArcade()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub11()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub10()Eugene Sandulenko
2014-01-01FULLPIPE: More code to scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler_sub07()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_sub03()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_sub02()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallMan()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallFly()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_startArcade()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_sub13()Eugene Sandulenko
2013-12-31FULLPIPE: More code to scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_manKickBall()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_grandmaJump()Eugene Sandulenko
2013-12-31FULLPIPE: Remove redundant check. CID 1147505Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_endArcade()Eugene Sandulenko
2013-12-31FULLPIPE: Fix floating point constantsEugene Sandulenko
2013-12-31FULLPIPE: Implement some scene14 logicEugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14()Eugene Sandulenko
2013-12-30FULLPIPE: Implement scene14_setupMusic() and scene14_updateCursor()Eugene Sandulenko
2013-12-30FULLPIPE: Plug scene14 inEugene Sandulenko
2013-12-30FULLPIPE: Started scene14Eugene Sandulenko
2013-12-30FULLPIPE: Actually silence GCC warning.Torbjörn Andersson
2013-12-30FULLPIPE: Give scene13 vars meaningful names. This completes the scene.Eugene Sandulenko
2013-12-30FULLPIPE: Renames in scene13Eugene Sandulenko
2013-12-30FULLPIPE: Implement remaining scene13 functionsEugene Sandulenko
2013-12-30FULLPIPE: implement sceneHandler13_uneatGum()/updateBridge()Eugene Sandulenko
2013-12-30FULLPIPE: Fix warningEugene Sandulenko
2013-12-30FULLPIPE: Implement sceneHandler13_testClose()/testOpen()Eugene Sandulenko
2013-12-30FULLPIPE: Implement sceneHandler13_openBridge()Eugene Sandulenko
2013-12-30FULLPIPE: More code to scene13Eugene Sandulenko
2013-12-30FULLPIPE: Implement sceneHandler13_closeBridge()Eugene Sandulenko
2013-12-29FULLPIPE: Implement sceneHandler13()Eugene Sandulenko
2013-12-29FULLPIPE: Initial code for scene13Eugene Sandulenko
2013-12-28FULLPIPE: Revert accidential changeEugene Sandulenko
2013-12-28FULLPIPE: Correctly implement scene switching from command lineEugene Sandulenko