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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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Author
2014-01-01
FULLPIPE: Implement sceneHandler16_laughSound()
Eugene Sandulenko
2014-01-01
FULLPIPE: Add some code to scene16
Eugene Sandulenko
2014-01-01
FULLPIPE: implement sceneHandler16()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement scene16_updateCursor()
Eugene Sandulenko
2014-01-01
FULLPIPE: Plug scene16 in
Eugene Sandulenko
2014-01-01
FULLPIPE: Started implementation of scene16
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename remaining vars in scene14. This completes the scene
Eugene Sandulenko
2014-01-01
FULLPIPE: More var renames in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename scene14 variables
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename rest of functions in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Rename subs in scene14
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub01()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub04()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_winArcade()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub11()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub10()
Eugene Sandulenko
2014-01-01
FULLPIPE: More code to scene14
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler_sub07()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub03()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub02()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallMan()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallFly()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_startArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub13()
Eugene Sandulenko
2013-12-31
FULLPIPE: More code to scene14
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_manKickBall()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_grandmaJump()
Eugene Sandulenko
2013-12-31
FULLPIPE: Remove redundant check. CID 1147505
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_endArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Fix floating point constants
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement some scene14 logic
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14()
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement scene14_setupMusic() and scene14_updateCursor()
Eugene Sandulenko
2013-12-30
FULLPIPE: Plug scene14 in
Eugene Sandulenko
2013-12-30
FULLPIPE: Started scene14
Eugene Sandulenko
2013-12-30
FULLPIPE: Actually silence GCC warning.
Torbjörn Andersson
2013-12-30
FULLPIPE: Give scene13 vars meaningful names. This completes the scene.
Eugene Sandulenko
2013-12-30
FULLPIPE: Renames in scene13
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement remaining scene13 functions
Eugene Sandulenko
2013-12-30
FULLPIPE: implement sceneHandler13_uneatGum()/updateBridge()
Eugene Sandulenko
2013-12-30
FULLPIPE: Fix warning
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement sceneHandler13_testClose()/testOpen()
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement sceneHandler13_openBridge()
Eugene Sandulenko
2013-12-30
FULLPIPE: More code to scene13
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement sceneHandler13_closeBridge()
Eugene Sandulenko
2013-12-29
FULLPIPE: Implement sceneHandler13()
Eugene Sandulenko
2013-12-29
FULLPIPE: Initial code for scene13
Eugene Sandulenko
2013-12-28
FULLPIPE: Revert accidential change
Eugene Sandulenko
2013-12-28
FULLPIPE: Correctly implement scene switching from command line
Eugene Sandulenko
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