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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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sound.cpp
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Commit message (
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Author
2016-04-14
FULLPIPE: Reduce audio header dependencies
Ori Avtalion
2014-10-28
FULLPIPE: Remove trailing whitespace
Filippos Karapetis
2014-06-11
FULLPIPE: Use safe string copying. CID 1208908
Eugene Sandulenko
2014-06-11
FULLPIPE: Copy string safely. CID 1208909
Eugene Sandulenko
2014-06-09
FULLPIPE: Use strlcpy instead of strncpy in some places.
Johannes Schickel
2014-06-09
FULLPIPE: Fix compilation
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy string. CID 1208908
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy strings
Eugene Sandulenko
2014-05-30
FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni()
Eugene Sandulenko
2014-05-14
FULLPIPE: Fix mistypo in FullpipeEngine::stopAllSounds() which lead to crash
Eugene Sandulenko
2014-05-03
FULLPIPE: Implement FullpipeEngine::setMusicVolume()
Eugene Sandulenko
2014-05-03
FULLPIPE: Implement FullpipeEngine::stopAllSounds()
Eugene Sandulenko
2014-04-27
FULLPIPE: Proper implementation of FullpipeEngine::stopAllSoundInstances()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::setPanAndVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement SoundList::getSoundItemById()
Eugene Sandulenko
2014-04-26
FULLPIPE: Fixed Sound::getVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound() destructor
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::freeSound() and Sound::stop()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::play()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_handleSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::playSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::setSceneMusicParameters()
Eugene Sandulenko
2014-04-26
FULLPIPE: Remove redundant object casts
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::getSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::startSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::playTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::updateSoundVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::toggleMute()
Eugene Sandulenko
2014-04-19
FULLPIPE: Implement ModalMainMenu::updateSoundVolume()
Eugene Sandulenko
2014-04-18
FULLPIPE: Implement ModalMainMenu::setSliderPos()
Eugene Sandulenko
2014-04-18
FULLPIPE: Implement ModalMainMenu::updateSliderPos()
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-24
FULLPIPE: Implement ModalFinal
Eugene Sandulenko
2014-01-08
FULLPIPE: Rest of destructor stubs
Eugene Sandulenko
2014-01-06
FULLPIPE: Initial implementation of scene music tracks
Filippos Karapetis
2014-01-03
FULLPIPE: Add initial implementation of some sound-related functions
Filippos Karapetis
2013-12-23
FULLPIPE: Implement scene08_setupMusic()
Eugene Sandulenko
2013-12-21
FULLPIPE: g_fullpipe -> g_fp for brevity
Eugene Sandulenko
2013-12-14
FULLPIPE: Started scene05 code
Eugene Sandulenko
2013-12-07
FULLPIPE: Implement sceneHandler04_goClock()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_winArcade()
Eugene Sandulenko
2013-09-18
FULLPIPE: CGameVar -> GameVar
Eugene Sandulenko
2013-09-14
FULLPIPE: Fix leaked resource. CID 1063205
Eugene Sandulenko
2013-09-06
FULLPIPE: Hid noisy stub message
Eugene Sandulenko
2013-09-06
FULLPIPE: Unstubbed couple small functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Turn noisy stub warnings into debug messages.
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler2()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix crash
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler4() and startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
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