Age | Commit message (Expand) | Author |
2013-09-08 | FULLPIPE: Implement CInteractionController::handleInteraction() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Whitespace fix | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement GameObject::canInteractAny() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::setSpeed() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Bugfix shadow drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Shadows::initMovement() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove rdundant debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: WIP debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix long standing bug with animation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove redundant debug info | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Some WIP debugging | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented setAlpha() functions | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added more debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Bugfixes to StaticANIObject::update() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixed several unitialized members as pointed by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Bugfixes for StaticANIObject::startAnim() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More *AtPos functions | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Bugfix StaticANIObject::stopAnim_maybe() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::show1() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler2() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Picture::isPointInside() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::stopAnim_maybe() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Movement::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on behaviors. Animations start to (buggy) work. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorEntry | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename base class variables to avoid ambigiuity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler4() and startAnim() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix bug with lost picture palettes | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement MessageQueue::chain() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First phase of StaticANIObject::update() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement copy constructor for StaticANIObject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement CGameLoader::applyPicAniInfos() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix Movement::gotoLastFrame() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Movement::gotoNextFrame() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Movement::gotoLastFrame() and Movement::setDynamicPhaseIn... | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Movement::initStatics() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Renamed gameobj.h to constants.h | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented StaticANIObject::countMovements() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename messagequeue.* to messages.* | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started Statics drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on Scene switcher | Eugene Sandulenko |