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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
Age
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Author
2013-12-14
FULLPIPE: Implement sceneHandler04_shootKozyawka()
Eugene Sandulenko
2013-12-13
FULLPIPE: Implement sceneHandler04_leaveScene()
Eugene Sandulenko
2013-12-13
FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()
Filippos Karapetis
2013-12-13
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup
Filippos Karapetis
2013-12-12
FULLPIPE: Renames in scene04
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_gotoLadder()
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement sceneHandler04_clickLadder()
Eugene Sandulenko
2013-12-12
FULLPIPE: Implement FullpipeEngine::initArcadeKeys()
Eugene Sandulenko
2013-12-11
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
Eugene Sandulenko
2013-12-11
FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()
Eugene Sandulenko
2013-12-11
FULLPIPE: Implement MGM::updateAnimStatics()
Eugene Sandulenko
2013-12-11
FULLPIPE: Implement StaticANIObject::changeStatics2()
Eugene Sandulenko
2013-12-11
FULLPIPE: Make _exCommands private
Filippos Karapetis
2013-12-11
FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()
Eugene Sandulenko
2013-12-11
FULLPIPE: Simplify scene04_springWobble()
Eugene Sandulenko
2013-12-11
FULLPIPE: Clean full screen on each frame as corrected by LordHoto
Eugene Sandulenko
2013-12-11
FULLPIPE: Further fixes to sceneHandler04_springWobble()
Eugene Sandulenko
2013-12-11
FULLPIPE: More renames in scene04
Eugene Sandulenko
2013-12-11
FULLPIPE: Bugfix sceneHandler04_springWobble()
Eugene Sandulenko
2013-12-10
FULLPIPE: Plug memory leak
Eugene Sandulenko
2013-12-10
FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()
Eugene Sandulenko
2013-12-10
FULLPIPE: Fix drawing artifacts in all scenes
Eugene Sandulenko
2013-12-10
FULLPIPE: Fix sceneHandler04_bottleUpdateObjects()
Eugene Sandulenko
2013-12-10
FULLPIPE: Finished sceneHandler04_sub4()
Eugene Sandulenko
2013-12-10
FULLPIPE: Fix scene03 animations
Eugene Sandulenko
2013-12-09
FULLPIPE: Fix bug in MessageQueue::chain() which made intro hang
Eugene Sandulenko
2013-12-09
FULLPIPE: Implement Scene::updateScrolling2()
Eugene Sandulenko
2013-12-09
FULLPIPE: Implement Scene::updateScrolling()
Eugene Sandulenko
2013-12-09
FULLPIPE: Rearrange debug output
Eugene Sandulenko
2013-12-09
FULLPIPE: Initial work on sceneHandler04_sub4()
Eugene Sandulenko
2013-12-09
FULLPIPE: Properly mark stubs in scene04
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement sceneHandler04_sub9()
Eugene Sandulenko
2013-12-08
FULLPIPE: Rename in scene04
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement sceneHandler04_jumpOnLadder()
Eugene Sandulenko
2013-12-08
FULLPIPE: Some renames in MctlLadder
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement MctlLadder::collisionDetection()
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement sceneHandler04_friesAreWalking()
Eugene Sandulenko
2013-12-07
FULLPIPE: Add debug console.
D G Turner
2013-12-07
FULLPIPE: Implement sceneHandler04_goClock()
Eugene Sandulenko
2013-12-06
FULLPIPE: Implement MctlLadder::freeItems()
Eugene Sandulenko
2013-12-06
FULLPIPE: implement MctlLadder::addObject()
Eugene Sandulenko
2013-12-06
FULLPIPE: More stubs in MctlLadder
Eugene Sandulenko
2013-12-06
FULLPIPE: Reduce header dependency
Eugene Sandulenko
2013-12-06
FULLPIPE: Proper structure of MctlLadder class variables
Eugene Sandulenko
2013-12-05
FULLPIPE: Unstub sceneHandler04_sub17()
Eugene Sandulenko
2013-12-05
FULLPIPE: Stub MctlLadder class
Eugene Sandulenko
2013-12-05
FULLPIPE: Implement sceneHandler04_manFromBottle()
Eugene Sandulenko
2013-12-04
FULLPIPE: Implement sceneHandler04_handTake()
Eugene Sandulenko
2013-12-04
FULLPIPE: Implement sceneHandler04_takeKozyawka()
Eugene Sandulenko
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