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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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Author
2013-12-08
FULLPIPE: Implement sceneHandler04_jumpOnLadder()
Eugene Sandulenko
2013-12-08
FULLPIPE: Some renames in MctlLadder
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement MctlLadder::collisionDetection()
Eugene Sandulenko
2013-12-08
FULLPIPE: Implement sceneHandler04_friesAreWalking()
Eugene Sandulenko
2013-12-07
FULLPIPE: Add debug console.
D G Turner
2013-12-07
FULLPIPE: Implement sceneHandler04_goClock()
Eugene Sandulenko
2013-12-06
FULLPIPE: Implement MctlLadder::freeItems()
Eugene Sandulenko
2013-12-06
FULLPIPE: implement MctlLadder::addObject()
Eugene Sandulenko
2013-12-06
FULLPIPE: More stubs in MctlLadder
Eugene Sandulenko
2013-12-06
FULLPIPE: Reduce header dependency
Eugene Sandulenko
2013-12-06
FULLPIPE: Proper structure of MctlLadder class variables
Eugene Sandulenko
2013-12-05
FULLPIPE: Unstub sceneHandler04_sub17()
Eugene Sandulenko
2013-12-05
FULLPIPE: Stub MctlLadder class
Eugene Sandulenko
2013-12-05
FULLPIPE: Implement sceneHandler04_manFromBottle()
Eugene Sandulenko
2013-12-04
FULLPIPE: Implement sceneHandler04_handTake()
Eugene Sandulenko
2013-12-04
FULLPIPE: Implement sceneHandler04_takeKozyawka()
Eugene Sandulenko
2013-12-03
FULLPIPE: Implement sceneHandler04_testPlank()
Eugene Sandulenko
2013-12-03
FULLPIPE: Implement sceneHandler04_takeBottle()
Eugene Sandulenko
2013-12-02
FULLPIPE: Started implementation of sceneHandler04_sub17()
Eugene Sandulenko
2013-12-02
FULLPIPE: Implement sceneHandler04_sub12()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_liftBottle()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_winArcade()
Eugene Sandulenko
2013-12-01
FULLPIPE: Initialize class variables. CID 1063200
Eugene Sandulenko
2013-12-01
FULLPIPE: Fix wrong condition check. CID 1133710, 1133711
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix warning
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement sceneHandler04_dropBottle()
Eugene Sandulenko
2013-11-29
FULLPIPE: Some renames in scene04
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement scene04_speakerCallback()
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix crash at scene04 start
Eugene Sandulenko
2013-11-29
FULLPIPE: Skip reading empty filenames
Eugene Sandulenko
2013-11-29
FULLPIPE: Fix crash at scene03 load
Eugene Sandulenko
2013-11-27
FULLPIPE: Give some names in scene04
Eugene Sandulenko
2013-11-27
FULLPIPE: Implement sceneHandler04_sub3()
Eugene Sandulenko
2013-11-26
FULLPIPE: Fix variable initialization. Thanks to md5 for pointing out
Eugene Sandulenko
2013-11-26
Merge pull request #375 from digitall/engineAutoPlug
Johannes Schickel
2013-11-25
FULLPIPE: Implement sceneHandler04_checkBigBallClick()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_clickButton()
Eugene Sandulenko
2013-11-23
FULLPIPE: Implement sceneHandler04_sub1()
Eugene Sandulenko
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-22
FULLPIPE: Implement sceneHandler04_updateBottle()
Eugene Sandulenko
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Further work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Started work on sceneSwitcher04
Eugene Sandulenko
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