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2014-02-01FULLPIPE: Fix cursor drawing on the edgesEugene Sandulenko
2014-02-01FULLPIPE: Implement Inventory2::removeItem2()Eugene Sandulenko
2014-02-01FULLPIPE: Implement inventory class destructorsEugene Sandulenko
2014-02-01FULLPIPE: Implement lift_hoverButton(). This completes the lift.Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_openLift()Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_walkAndGo()Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_closedoorSeq()Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_animateButton()Eugene Sandulenko
2014-02-01FULLPIPE: More work on MGM::genMovement()Eugene Sandulenko
2014-02-01FULLPIPE: MGM::genMovement() improvementsEugene Sandulenko
2014-02-01FULLPIPE: Firther simplification in MGM::genMovement()Eugene Sandulenko
2014-02-01FULLPIPE: Some more work on MGM::genMovement()Eugene Sandulenko
2014-01-31FULLPIPE: Further work on MGM::genMovement()Eugene Sandulenko
2014-01-31FULLPIPE: More work on MGM::genMovement()Eugene Sandulenko
2014-01-31FULLPIPE: Started work on MGM::genMovement()Eugene Sandulenko
2014-01-30FULLPIPE: Implement lift_checkButton()Eugene Sandulenko
2014-01-29FULLPIPE: Implement MessageQueue::activateExCommandsByKind()Eugene Sandulenko
2014-01-29FULLPIPE: Implement lift_exitSeq()Eugene Sandulenko
2014-01-28FULLPIPE: Implement lift_goAnimation()Eugene Sandulenko
2014-01-27FULLPIPE: Implement lift_startExitQueue()Eugene Sandulenko
2014-01-26FULLPIPE: Implement lift_init()Eugene Sandulenko
2014-01-26FULLPIPE: Implement lift_setButtonStatics()Eugene Sandulenko
2014-01-26FULLPIPE: Implement lift_getButtonIdN()Eugene Sandulenko
2014-01-26FULLPIPE: Implement lift_getButtonIdH()Eugene Sandulenko
2014-01-26FULLPIPE: Implement lift_clickButton()Eugene Sandulenko
2014-01-26FULLPIPE: Complete FullpipeEngine::openMainMenu()Eugene Sandulenko
2014-01-26FULLPIPE: Fix operator precedence. CID 1157411Eugene Sandulenko
2014-01-25FULLPIPE: Implement FullpipeEngine::openMainMenu()Eugene Sandulenko
2014-01-24FULLPIPE: Complete ModalCreditsEugene Sandulenko
2014-01-24FULLPIPE: Started ModalCredits implementationEugene Sandulenko
2014-01-24FULLPIPE: Implement ModalFinalEugene Sandulenko
2014-01-23FULLPIPE: Enable sceneFinalEugene Sandulenko
2014-01-23FULLPIPE: Implement sceneHandlerFinal_startFinal()Eugene Sandulenko
2014-01-23FULLPIPE: Implement sceneHandlerFinal_fallCoin()Eugene Sandulenko
2014-01-23FULLPIPE: More code to sceneFinalEugene Sandulenko
2014-01-23FULLPIPE: Implement sceneHandlerFinal()Eugene Sandulenko
2014-01-23FULLPIPE: Implement sceneFinal_updateCursor()Eugene Sandulenko
2014-01-23FULLPIPE: Plug sceneFinal inEugene Sandulenko
2014-01-23FULLPIPE: Initial code for sceneFinalEugene Sandulenko
2014-01-22FULLPIPE: Enable scene38. This completes the sceneEugene Sandulenko
2014-01-22FULLPIPE: Finish renames in scene38Eugene Sandulenko
2014-01-22FULLPIPE: Started renames in scene38Eugene Sandulenko
2014-01-21FULLPIPE: Complete sceneHandler38_animateAlcoholics()Eugene Sandulenko
2014-01-21FULLPIPE: Started implementation of sceneHandler38_animateAlcoholics()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_propose()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_point()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_hammerKick()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38_tryTakeBottle() and postHammerKick()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38_drink()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38()Eugene Sandulenko