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2013-09-06FULLPIPE: Start of Interaction loadingEugene Sandulenko
2013-09-06FULLPIPE: CFile -> MfcArchiveEugene Sandulenko
2013-09-06FULLPIPE: Add utils.h which was overlookedEugene Sandulenko
2013-09-06FULLPIPE: Load inventory from fullpipe.gamEugene Sandulenko
2013-09-06FULLPIPE: Moved global variables to fullpipe.cppEugene Sandulenko
2013-09-06FULLPIPE: Read SceneTags from fullpipe.gamEugene Sandulenko
2013-09-06FULLPIPE: Refactored pascal style string readerEugene Sandulenko
2013-09-06FULLPIPE: Add loader for GameProjectEugene Sandulenko
2013-09-06FULLPIPE: Initial stub for all classes in loadGam()Eugene Sandulenko
2013-09-06FULLPIPE: translated rest of the object namesEugene Sandulenko
2013-09-06FULLPIPE: Added constants for object names and partial translationEugene Sandulenko
2013-09-06FULLPIPE: Implemented NMI archive parserEugene Sandulenko
2013-09-04FULLPIPE: Initial engine skeleton with detectionEugene Sandulenko
2013-09-04FULLPIPE: Add gameobj.h from the German versionjohndoe123