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author | Eugene Sandulenko | 2013-06-03 00:18:49 +0300 |
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committer | Eugene Sandulenko | 2013-09-06 14:48:07 +0300 |
commit | 4eb91762744a1235129467200f16754e85e4d3c2 (patch) | |
tree | bcf06285c45a09e886df209ed1b0a425e72b87c5 /engines/fullpipe | |
parent | 146e5a92249e3b0ea7f4057d3a620b2ff837a57e (diff) | |
download | scummvm-rg350-4eb91762744a1235129467200f16754e85e4d3c2.tar.gz scummvm-rg350-4eb91762744a1235129467200f16754e85e4d3c2.tar.bz2 scummvm-rg350-4eb91762744a1235129467200f16754e85e4d3c2.zip |
FULLPIPE: Moved global variables to fullpipe.cpp
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/fullpipe.cpp | 4 | ||||
-rw-r--r-- | engines/fullpipe/fullpipe.h | 5 | ||||
-rw-r--r-- | engines/fullpipe/stateloader.cpp | 30 |
3 files changed, 28 insertions, 11 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index ca430fc868..f4d502d6a7 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -32,6 +32,10 @@ namespace Fullpipe { +int g_gameProjectVersion = 0; +int g_gameProjectValue = 0; +int g_scrollSpeed = 0; + FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { // Setup mixer if (!_mixer->isReady()) { diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index d7bbe14795..a6a58ffb1b 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -45,6 +45,11 @@ enum FullpipeGameFeatures { class CGameLoader; +extern int g_gameProjectVersion; +extern int g_gameProjectValue; +extern int g_scrollSpeed; + + class FullpipeEngine : public ::Engine { protected: diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index e50bbb2399..ffeb0b6391 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -48,14 +48,23 @@ bool CGameLoader::loadFile(const char *fname) { return false; _gameName = file.readPascalString(); + debug(0, "_gameName: %s", _gameName); _gameProject = new GameProject(file); + if (g_gameProjectVersion < 12) { + error("Old gameProjectVersion: %d", g_gameProjectVersion); + } + + _gameName = file.readPascalString(); + debug(0, "_gameName: %s", _gameName); + return true; } CGameLoader::~CGameLoader() { free(_gameName); + delete _gameProject; } GameProject::GameProject(CFile &file) { @@ -63,24 +72,23 @@ GameProject::GameProject(CFile &file) { _headerFilename = 0; _field_10 = 12; - // FIXME - int _gameProjectVersion = file.readUint32LE(); - int _gameProjectValue = file.readUint16LE(); - int _scrollSpeed = file.readUint32LE(); + g_gameProjectVersion = file.readUint32LE(); + g_gameProjectValue = file.readUint16LE(); + g_scrollSpeed = file.readUint32LE(); _headerFilename = file.readPascalString(); - _sceneTagList = new SceneTagList(file); - - debug(0, "_gameProjectVersion = %d", _gameProjectVersion); - debug(0, "_gameProjectValue = %d", _gameProjectValue); - debug(0, "_scrollSpeed = %d", _scrollSpeed); + debug(0, "_gameProjectVersion = %d", g_gameProjectVersion); + debug(0, "_gameProjectValue = %d", g_gameProjectValue); + debug(0, "_scrollSpeed = %d", g_scrollSpeed); debug(0, "_headerFilename = %s", _headerFilename); - if (_gameProjectVersion >= 3) + _sceneTagList = new SceneTagList(file); + + if (g_gameProjectVersion >= 3) _field_4 = file.readUint32LE(); - if (_gameProjectVersion >= 5) { + if (g_gameProjectVersion >= 5) { file.readUint32LE(); file.readUint32LE(); } |