Age | Commit message (Expand) | Author |
---|---|---|
2018-12-08 | GLK: Setting up of configuration loading | Paul Gilbert |
2018-12-08 | GLK: Adding stream open/closing | Paul Gilbert |
2018-12-08 | GLK: Skeleton implementation of window text stream | Paul Gilbert |
2018-12-08 | GLK: Window setup for text buffer windows | Paul Gilbert |
2018-12-08 | GLK: Add window creation | Paul Gilbert |
2018-12-08 | GLK: SCOTT: Adding game detection code | Paul Gilbert |
2018-12-08 | GLK: Interpreters now derive from GargoyleEngine via Glk | Paul Gilbert |
2018-12-08 | GLK: More outer engine structure, and cleanup | Paul Gilbert |
2018-12-08 | GLK: Add stub classes for sub-engine components | Paul Gilbert |
2018-12-08 | GLK: Initial skeleton engine | Paul Gilbert |