Age | Commit message (Expand) | Author |
2019-07-14 | GLK: ADVSYS: Change detections list to use common GlkDetectionEntry | Paul Gilbert |
2019-07-06 | GLK: Change other sub-engines to use GlkDetectedGame | Paul Gilbert |
2019-06-23 | GLK: Show unknown variant dialog for unknown detection entries | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fix Coverity warnings | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fix restoring games in-game | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fix inputs with indirect objects | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fix actions using OP_SEND | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fixes for get action | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Do a look action after loading a savegame from launcher | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Fix savegame area setup | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Save/load fixes | Paul Gilbert |
2019-06-16 | GLK: Further changeover of sub-engines to use new savegame code | Paul Gilbert |
2019-06-15 | GLK: ADVSYS: Fix variable range checks | Paul Gilbert |
2019-06-15 | GLK: ADVSYS: Added code for loading savegames from launcher | Paul Gilbert |
2019-06-15 | GLK: ADVSYS: Input line processing fixes | Paul Gilbert |
2019-06-14 | GLK: ADVSYS: Fix parsing input words | Paul Gilbert |
2019-06-14 | GLK: ADVSYS: Tweak debug line, added input line prompt character | Paul Gilbert |
2019-06-14 | GLK: ADVSYS: Script interpreter fixes | Paul Gilbert |
2019-06-13 | GLK: ADVSYS: Fix data reads from gamefile | Paul Gilbert |
2019-06-13 | GLK: ADVSYS: Initialization fixes | Paul Gilbert |
2019-06-13 | GLK: ADVSYS: Added readLine method | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: Added singleAction method | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: Remainder of parseInput method | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: Noun/adjectives setup and getNoun method | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: In progress implementing input line parser | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: Added input line split up and tokenizing | Paul Gilbert |
2019-06-12 | GLK: ADVSYS: Remaining opcode implementations | Paul Gilbert |
2019-06-10 | GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes | Paul Gilbert |
2019-06-10 | GLK: ADVSYS: More opcodes | Paul Gilbert |
2019-06-10 | GLK: ADVSYS: Subroutine call & return opcodes | Paul Gilbert |
2019-06-10 | GLK: ADVSYS: String printing | Paul Gilbert |
2019-06-10 | GLK: ADVSYS: Adding opcodes and message decoding | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Formatting fixes | dreammaster |
2019-06-09 | GLK: ADVSYS: Implementing VM opcodes | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Add overall script execution method | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Main game loop | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Adding game data access methods | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Save area and variable code | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Setting up resident data and pointers | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Loading of game data | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Basic initialization and header loading in-game | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Added game heder reading and detections | Paul Gilbert |
2019-06-09 | GLK: ADVSYS: Engine skeleton | Paul Gilbert |