Age | Commit message (Expand) | Author |
---|---|---|
2019-02-23 | GLK: FROTZ: Fix colors for Beyond Zork | Paul Gilbert |
2019-02-20 | GLK: FROTZ: Fix default colors for non-V6 games | Paul Gilbert |
2019-02-17 | GLK: FROTZ: Fix Coverity identified warnings | Paul Gilbert |
2019-02-16 | GLK: FROTZ: Fix setting default fg & bg color | Paul Gilbert |
2019-02-16 | GLK: FROTZ: Improved setup and handling of fg/bg colors | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 games | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Cleanup of incorrect namespace comments | Paul Gilbert |
2018-12-31 | GLK: Implement passing detection options to the engines | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each one | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Quetzal saving and loading now works | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Set up default Frotz white on blue screen colors | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Further merging together of configuration into a new config.cpp file | Paul Gilbert |