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path: root/engines/glk/frotz/glk_interface.h
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2019-08-16GLK: FROTZ: Proper pixel precision for V5+Paul Gilbert
2019-03-13GLK: FROTZ: Move setReverseVideo into WindowPaul Gilbert
2019-03-12GLK: FROTZ: Move remainder of font/style logic into WindowPaul Gilbert
2019-02-27GLK: FROTZ: Move current window into _wpPaul Gilbert
2019-02-23GLK: FROTZ: Add V6 text cursor logicPaul Gilbert
2019-02-23GLK: FROTZ: Fix initialization of zcolors arrayPaul Gilbert
2019-02-16GLK: FROTZ: Improved setup and handling of fg/bg colorsPaul Gilbert
2019-02-06GLK: FROTZ: Fix drawing position of pillars in Zork ZeroPaul Gilbert
2019-01-31GLK: FROTZ: Cleanup of current fg/bg variablesPaul Gilbert
2019-01-04GLK: FROTZ: Cleanup of image drawing codePaul Gilbert
2019-01-01GLK: FROTZ: Added skeleton classes for ZMachine windowsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08GLK: FROTZ: Simplify accessing sounds for Lurking Horror & SherlockPaul Gilbert
2018-12-08GLK: FROTZ: Beyond Zork title screen now showingPaul Gilbert
2018-12-08GLK: FROTZ: Further loading of Infocom pictures filesPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of support for Infocom picture filesPaul Gilbert
2018-12-08GLK: FROTZ: Fix gcc warnings, adding extra method commentsPaul Gilbert
2018-12-08GLK: Fix gcc compiler warningsPaul Gilbert
2018-12-08GLK: FROTZ: Move ostream_* flags from GlkInterface to ProcessorPaul Gilbert
2018-12-08GLK: Derive detection from MetaEngine rather than AdvancedMetaEnginePaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert