aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/frotz
AgeCommit message (Expand)Author
2018-12-12GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ...Paul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-09GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Correct phrasing of switch case fall through commentsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-09GLK: Hopefully finally fix Amiga compilationPaul Gilbert
2018-12-09GLK: FROTZ: Hopefully fix Amiga compilationPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: FROTZ: Properly flag the detections of Infocom games that have sound eff...Paul Gilbert
2018-12-08GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zipPaul Gilbert
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert
2018-12-08GLK: FROTZ: Simplify accessing sounds for Lurking Horror & SherlockPaul Gilbert
2018-12-08GLK: FROTZ: Add sound playing codePaul Gilbert
2018-12-08GLK: FROTZ: Added winarg methodsPaul Gilbert
2018-12-08GLK: FROTZ: Fix handling of empty rect picture resourcesPaul Gilbert
2018-12-08GLK: FROTZ: Implement some of the V6 opcodesPaul Gilbert
2018-12-08GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each onePaul Gilbert
2018-12-08GLK: FROTZ: Detect Infocom games using .zip extensionsPaul Gilbert
2018-12-08GLK: FROTZ: Improved rendering of Beyond Zork description areaPaul Gilbert
2018-12-08GLK: FROTZ: Fix setting cwin field when window changesPaul Gilbert
2018-12-08GLK: FROTZ: Fix display of character graphics in text grid windowsPaul Gilbert
2018-12-08GLK: FROTZ: Allow loading savegames from launcherPaul Gilbert
2018-12-08GLK: FROTZ: Quetzal saving and loading now worksPaul Gilbert
2018-12-08GLK: FROTZ: Further reading/writing setup for savegames using QuetzalPaul Gilbert
2018-12-08GLK: FROTZ: Savegame listing now reads Quetzal savegamesPaul Gilbert
2018-12-08GLK: FROTZ: Draw character graphic chars at the same size as the fixed width ...Paul Gilbert
2018-12-08GLK: FROTZ: Fix selection of the character graphics fontPaul Gilbert
2018-12-08GLK: FROTZ: Add derived Screen class to add Infocom character graphics fontPaul Gilbert
2018-12-08GLK: Merge Fonts class into Screen classPaul Gilbert
2018-12-08GLK: FROTZ: Adding bitmap font class for Infocom character graphicsPaul Gilbert
2018-12-08GLK: FROTZ: Beyond Zork title screen now showingPaul Gilbert
2018-12-08GLK: FROTZ: More work on displaying Beyond Zork title screenPaul Gilbert
2018-12-08GLK: FROTZ: Prompt for exit when game quitsPaul Gilbert
2018-12-08GLK: FROTZ: Fix initialization of undo dataPaul Gilbert
2018-12-08GLK: FROTZ: Fix mismatch allocation/freePaul Gilbert
2018-12-08GLK: FROTZ: Fix deletion of undo_memPaul Gilbert
2018-12-08GLK: FROTZ: Further loading of Infocom pictures filesPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of support for Infocom picture filesPaul Gilbert
2018-12-08GLK: FROTZ: Fixed detection of Infocom .dat gamefilesPaul Gilbert
2018-12-08GLK: In progress transforming Blorb code to be a Common::ArchivePaul Gilbert
2018-12-08GLK: Change lots of comments from multiline to single linePaul Gilbert
2018-12-08GLK: FROTZ: Move setting default colors to GlkInterfacePaul Gilbert
2018-12-08GLK: FROTZ: Set up default Frotz white on blue screen colorsPaul Gilbert
2018-12-08GLK: FROTZ: Further merging together of configuration into a new config.cpp filePaul Gilbert